Hey all! I'm back after a fairly long hiatus and I think I'll be making the splash and transferring to Balmung once I get my computer fixed. In keeping with the fresh start idea, I want to re-imagine my character and was hoping I could run my bare-ones list of ideas past people to see what people thought and to maybe see if anyone has any exciting thoughts as to how to flesh my ideas out.Â
Here's what I have so far:
TRAITS :
- adept at magic, low physical aptitude
- Skittish, shy and cautious of others
- prone to the suggestions of her summons, may act out of character
BIRTH :
- Female Seeker of the sun, born S'Reyne Teh to S'Teh Nuhn and T'rehza Surche.Â
- Unwanted from birth due to the scandal of her dual tribe birth, was left mostly alone and shunned by her father.Â
CHILDHOOD :
- shunned by the tribe for her magical aptitude and evasive nature
- pored over any piece of magic related literature she could find
- practiced mostly with the elements of fire and air
- her loneliness and desire for companionship caught the attention of a pair of voidsent imps
- imps took the form of fire and wind elementals
- called those elements her friends, RED and GREEN (will come up with names later)Â
TEENAGE :
- rebelled against her tribe, found out truth about her birth
- father recognized the two voidsent, argued with Serenity about it
- father banished her from tribe
- Took the name "Serenity" and gave up her true name.Â
- Serenity wandered, strengthening her ties with the pair as she traveled.Â
- arrived in Lisa Lominsa and enrolled in the Arcanist guild
- spent years manipulating her elements in conjunction with the summoning practices of the guild.Â
YOUNG ADULT :
- voidsent began causing hallucinations and weaving their dark suggestions to Serenity.Â
- Would randomly find herself coming to in precarious situations; stealing, trickery, indecent acts, etc.Â
So yeah, this is what I have so far. I know it's bending the rules of summoning but I would like to keep that part of her. At any rate, let me know what you think, please!
Here's what I have so far:
TRAITS :
- adept at magic, low physical aptitude
- Skittish, shy and cautious of others
- prone to the suggestions of her summons, may act out of character
BIRTH :
- Female Seeker of the sun, born S'Reyne Teh to S'Teh Nuhn and T'rehza Surche.Â
- Unwanted from birth due to the scandal of her dual tribe birth, was left mostly alone and shunned by her father.Â
CHILDHOOD :
- shunned by the tribe for her magical aptitude and evasive nature
- pored over any piece of magic related literature she could find
- practiced mostly with the elements of fire and air
- her loneliness and desire for companionship caught the attention of a pair of voidsent imps
- imps took the form of fire and wind elementals
- called those elements her friends, RED and GREEN (will come up with names later)Â
TEENAGE :
- rebelled against her tribe, found out truth about her birth
- father recognized the two voidsent, argued with Serenity about it
- father banished her from tribe
- Took the name "Serenity" and gave up her true name.Â
- Serenity wandered, strengthening her ties with the pair as she traveled.Â
- arrived in Lisa Lominsa and enrolled in the Arcanist guild
- spent years manipulating her elements in conjunction with the summoning practices of the guild.Â
YOUNG ADULT :
- voidsent began causing hallucinations and weaving their dark suggestions to Serenity.Â
- Would randomly find herself coming to in precarious situations; stealing, trickery, indecent acts, etc.Â
So yeah, this is what I have so far. I know it's bending the rules of summoning but I would like to keep that part of her. At any rate, let me know what you think, please!