
Prelude
The Four Tribes
For we do not know how long the Four Tribes had roamed Eorzea before the Conflicts- nor do we harness knowledge of the lands from which they came. Only the Elders of the past held the knowledge of our origins; A chronicle of our history that they would take with them to their graves. The Four Tribes were defined as rival mercenary groups of Duskwight Elezen, that roamed the lands in everlasting strife. They vied for domination over the lands, obtaining new technologies from rival Tribes and, ultimately, acquisition of contracts from the various city-states scattered throughout the region. The Four Tribes fought each other, in a ceaseless battle, to hold advantage over these aspects for ages.
The Twilight
The Eventides
The Nightfall
The Darksky
The Garlean Invasion
Decent of the Four
The Four Tribes
For we do not know how long the Four Tribes had roamed Eorzea before the Conflicts- nor do we harness knowledge of the lands from which they came. Only the Elders of the past held the knowledge of our origins; A chronicle of our history that they would take with them to their graves. The Four Tribes were defined as rival mercenary groups of Duskwight Elezen, that roamed the lands in everlasting strife. They vied for domination over the lands, obtaining new technologies from rival Tribes and, ultimately, acquisition of contracts from the various city-states scattered throughout the region. The Four Tribes fought each other, in a ceaseless battle, to hold advantage over these aspects for ages.
The Twilight
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SpoilerThe Twilight Tribe was primarily Disciples of the Land that worshipped Nophica, the goddess of abundance. The Tribe was comprised of Miners, Botanist, and Fishers, though their prowess in warfare was not to be trifled with. They utilized their knowledge of the land and its resources to shape the ways they carried out their contracts.
They would wield their modified pickaxes as inconspicuous weapons to follow their targets through crowded streets, as they waited for the opportune moment to deliver a single deadly blow to the back of their victim's skull. The Tribal Botanist used their knowledge of plants to concoct poisons to leave as a subtle way to subdue their foes in the form of a refreshing drink or enticing meal. The Fishermen could hurl their harpoons with skill and precision to lodge it gracefully into the heart of their enemy from several hundred yards away.
By utilizing their skills of the Land as combat mechanics, the sustainability of the Twilight Tribe was unsurpassed. Although they were Disciples of the Land, only a fool would underestimate their efficiency on the field of battle.
They would wield their modified pickaxes as inconspicuous weapons to follow their targets through crowded streets, as they waited for the opportune moment to deliver a single deadly blow to the back of their victim's skull. The Tribal Botanist used their knowledge of plants to concoct poisons to leave as a subtle way to subdue their foes in the form of a refreshing drink or enticing meal. The Fishermen could hurl their harpoons with skill and precision to lodge it gracefully into the heart of their enemy from several hundred yards away.
By utilizing their skills of the Land as combat mechanics, the sustainability of the Twilight Tribe was unsurpassed. Although they were Disciples of the Land, only a fool would underestimate their efficiency on the field of battle.
The Eventides
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SpoilerThe Eventides were Disciples of the Hand, who held their faith in Byrgot, the Builder. They constantly escalated their combat capabilities to new heights with their knowledge of the crafts. The Eventides would use their knowledge of crafts to bolster their fluency on the battlefield by crafting state of the art armors and weaponry.
The Carpenters would erect walls to guide their enemies into a perfect ambush location. Weavers would rig up elaborate networks of tripwires throughout the battlefield, silently waiting for their unsuspecting enemies. The advantages that they held in the crafts provided the Eventides with insurmountable defense mechanics to weaken the enemy forces, as well as, traps to thin out the numbers of their foes. The Eventides would wait patiently in the midst to strike down their enemies at their most vulnerable moment.
The Carpenters would erect walls to guide their enemies into a perfect ambush location. Weavers would rig up elaborate networks of tripwires throughout the battlefield, silently waiting for their unsuspecting enemies. The advantages that they held in the crafts provided the Eventides with insurmountable defense mechanics to weaken the enemy forces, as well as, traps to thin out the numbers of their foes. The Eventides would wait patiently in the midst to strike down their enemies at their most vulnerable moment.
The Nightfall
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SpoilerThe Nightfall was a tribe of Disciples of Magic and followers of Thaliak, god of knowledge. They implemented their knowledge of the aether to further their advancements on the battlefield. The Thaumaturgists would hide in the shadows as they subtly weakened the enemy forces and strengthened their comrades, as the Conjurers would unleash the wrath of the elements upon their foes. The Nightfall would vanquish any that confronted them with a quiet hand gesture, an aspect that would have their enemies to carefully reconsider their actions before crossing them.
The Darksky
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SpoilerThe Darksky were Disciples of War and followers of Halone, the war goddess. The most brutal of the Four Tribes, The Darksky utilized sheer viciousness and ferocity to conquer their enemies. Furthermore, they housed a significantly larger militant force, which doubled the size of any of the other three tribes.
The intelligence of the Darksky was not something to be underestimated, for they executed each and every assault with precise calculation and efficiency. The Darksky were trained from infancy to be masters of conflict, both in terms of subtle assassination and open combat. They were resourceful warriors who adapted methods to complete their missions through any means necessary.
The intelligence of the Darksky was not something to be underestimated, for they executed each and every assault with precise calculation and efficiency. The Darksky were trained from infancy to be masters of conflict, both in terms of subtle assassination and open combat. They were resourceful warriors who adapted methods to complete their missions through any means necessary.
The Garlean Invasion
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SpoilerIn the time when the Garlean Empire stormed across Eorzea, The Four Tribes were caught in the wake of its destruction. They were driven out of their settlements, forced to flee to the South, and leave their homes to burn in ruin. It was in this time of despair that the Darksky knew the Four Tribes needed to unite their forces, if they were going to stand any chance of surviving the Invasion. They gathered their forces and they set out on a campaign to locate the other Tribes. After several days of searching and fighting, they managed to coerce the other three Tribes into a single force, which they named "The Covenant of Four".
When the Garlean Empire vanished, shortly after the Covenant was formed, the Four Tribes agreed to maintain the alliance. Seeking to restore their settlements, they turned to the city-states in search for contracts, but were firmly denied. Appalled that the city-states would refuse to aid them, after years of devoted service, they drifted into reclusion. It is in this time that they adapted a new way of life and devoted themselves to utilizing their skills for the benefits of the underprivileged. They vowed among themselves that they would obliterate the city-states, in the name of the countless mercenaries that they had so coldly turned their backs on.
The Covenant held a lot of distaste for the other races of Eorzea, including their Wildwood cousins, only allowing Duskwight Elezen to enter into their ranks. They had also developed a strong hatred for any form of civilization. The allied Tribes actively sought conflict with other races and openly declared war on several city-states. They pillaged, robbed, and burned any that they felt were inferior to them.
When the Garlean Empire vanished, shortly after the Covenant was formed, the Four Tribes agreed to maintain the alliance. Seeking to restore their settlements, they turned to the city-states in search for contracts, but were firmly denied. Appalled that the city-states would refuse to aid them, after years of devoted service, they drifted into reclusion. It is in this time that they adapted a new way of life and devoted themselves to utilizing their skills for the benefits of the underprivileged. They vowed among themselves that they would obliterate the city-states, in the name of the countless mercenaries that they had so coldly turned their backs on.
The Covenant held a lot of distaste for the other races of Eorzea, including their Wildwood cousins, only allowing Duskwight Elezen to enter into their ranks. They had also developed a strong hatred for any form of civilization. The allied Tribes actively sought conflict with other races and openly declared war on several city-states. They pillaged, robbed, and burned any that they felt were inferior to them.
Decent of the Four
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SpoilerThe Covenant was very open with their assaults, often times leaving letters behind to stand as a sign of pride in their works. They would hang around in taverns and proudly boast of their operations. They spared no details of their assaults and met anyone that would challenge them with a timely death. This aspect of The Covenant of Four would eventually become their undoing.
It was a mild spring day that the leader of the Covenant met for their monthly meeting, as they deliberated and planned for their assaults for the upcoming weeks. They sat at the table, as several Guards moved into position around the perimeter of the building and stormed in, quickly slaying the leaders before they could even stand. To this day, no one knows exactly how the Guards found the leaders on that fateful day. Some say that spies had infiltrated the Covenant, others believe that a city-state had paid off a member of the Covenant to divulge information on their whereabouts. All that is certain is that this one event marked the end of the Covenant of the Four.
In the months that followed, the remaining members of the Covenant were hunted relentlessly. Some members fled Eorzea completely, while others went into deep hiding and dropped off the map. The members of the once powerful Covenant of Four died during those months, in one way or another. Be it a painful death by the blade of a Guardsman, or the spiritual death of abandoning their identity and leaving behind everything that they once lived for.
It was a mild spring day that the leader of the Covenant met for their monthly meeting, as they deliberated and planned for their assaults for the upcoming weeks. They sat at the table, as several Guards moved into position around the perimeter of the building and stormed in, quickly slaying the leaders before they could even stand. To this day, no one knows exactly how the Guards found the leaders on that fateful day. Some say that spies had infiltrated the Covenant, others believe that a city-state had paid off a member of the Covenant to divulge information on their whereabouts. All that is certain is that this one event marked the end of the Covenant of the Four.
In the months that followed, the remaining members of the Covenant were hunted relentlessly. Some members fled Eorzea completely, while others went into deep hiding and dropped off the map. The members of the once powerful Covenant of Four died during those months, in one way or another. Be it a painful death by the blade of a Guardsman, or the spiritual death of abandoning their identity and leaving behind everything that they once lived for.
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