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Balmung is open!


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Balmung is open!
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Ashren Dotharlv
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RE: Balmung is open! |
#61
01-05-2015, 01:46 PM
(01-05-2015, 01:40 PM)Nester Wrote: So, stay with Gilgamesh or wait go to Balmung? Is Balmung that worth it community-wise?
No one can really answer that for you, the people who play on Gilgamesh will obviously say Gilgamesh is better, and the people who play on Balmung will obviously say that Balmung is better. Anyone who plays on both will just give you a non-answer, like "both have their merits and flaws" or something like that.

It's up to you to decide whether it's worth the wait for the server to open, or to just move on to Gilgamesh.

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Berrod Armstrongv
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RE: Balmung is open! |
#62
01-05-2015, 01:50 PM
I'd suggest comparing the two community forums so you can pick the one which strikes your fancy more than the other!

go balmung

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Bluev
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RE: Balmung is open! |
#63
01-05-2015, 02:14 PM
(This post was last modified: 01-05-2015, 02:17 PM by Blue.)
(01-05-2015, 12:09 PM)Higura Wrote: I suspect people just afk in the game or something!

It is a common misconception that the server lock is related in any way to people being online at any given time; it's not. The server automatically locks down when the simultaneous log-ins in the lobby server reach a certain peak.

It doesn't matter how many are already in the game and whether they are active or AFK. What matters is those attempting to log-in while you are creating your character. Remember that log-in from characters that already are registered in the game (meaning, those who haven't just been created and have yet to see the first cutscene) do not get any server lock, so they have priority over those who have to step on Balmung on the first time. That's why transferring characters do not get any server lock (except of course the specific Legacy > Non Legacy transfer, but that's for a different reason, not the lobby server).

I know it sucks, but sadly our current lobby server is very cheap, and SE already said that upgrading any hardware (and thus giving us nifty things such as extra character data, which translates in more inventory, more details, more customizations, more hairstyles, bycolor dyeing etc. in the case of game servers, and less DCs/more log ins in the case of lobby server) is the last possible resort they want to look at.

To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.

"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
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Nesterv
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RE: Balmung is open! |
#64
01-05-2015, 02:17 PM
Well, the short time I've played around on Gilgamesh, I did meet a few nice folks who simply private msg'd me out of the blue simply because I was new or had asked a question about warrior vs paladin.

My experience on Gilgamesh has surpassed my expectations. I'm sure it's a great server and some great communties are there to become a part of.

However, Balmung is still in the back of my mind. Either I will stick witH Gilgamesh or pay to transfer on Wednesday to Balmung. Problem is, I'm still not sure what I will decide...

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Arrelainev
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RE: Balmung is open! |
#65
01-05-2015, 02:20 PM
(This post was last modified: 01-05-2015, 02:21 PM by Arrelaine.)
I want to make a Hyur and my husband wants to make a couple of new characters. *rooooooooooooooolls on the floor* Waiting is so hard.
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Gegenjiv
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RE: Balmung is open! |
#66
01-05-2015, 02:21 PM
(01-05-2015, 02:17 PM)Nester Wrote: Well, the short time I've played around on Gilgamesh, I did meet a few nice folks who simply private msg'd me out of the blue simply because I was new or had asked a question about warrior vs paladin.

My experience on Gilgamesh has surpassed my expectations. I'm sure it's a great server and some great communties are there to become a part of.

However, Balmung is still in the back of my mind. Either I will stick witH Gilgamesh or pay to transfer on Wednesday to Balmung. Problem is, I'm still not sure what I will decide...

Dazed

If you found some nice people on Gilgamesh, don't just give them up!

I still strongly push for trying to sneak a fresh alt onto Balmung first rather than just transferring your character over. Get a feel for the place first and compare the two yourself. Then, and only then, if you feel that Balmung is a better fit should you make the transfer.

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RE: Balmung is open! |
#67
01-05-2015, 02:21 PM
(01-05-2015, 02:17 PM)Nester Wrote: Well, the short time I've played around on Gilgamesh, I did meet a few nice folks who simply private msg'd me out of the blue simply because I was new or had asked a question about warrior vs paladin.

My experience on Gilgamesh has surpassed my expectations. I'm sure it's a great server and some great communties are there to become a part of.

However, Balmung is still in the back of my mind. Either I will stick witH Gilgamesh or pay to transfer on Wednesday to Balmung. Problem is, I'm still not sure what I will decide...

Dazed

Hmm, perhaps you should make a personal thread regarding your indecision so folks can help you with your decision so as to not bumping the thread used to notify others of Balmung's character creation status? Big Grin If you do, I'll put my two cents in there, otherwise this is a tweensy bit off topic and keeps making me think [when I'm tired enough] that Balmung might actually be open haha

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Nesterv
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RE: Balmung is open! |
#68
01-05-2015, 02:24 PM
Hmm, perhaps you should make a personal thread regarding your indecision so folks can help you with your decision so as to not bumping the thread used to notify others of Balmung's character creation status?  If you do, I'll put my two cents in there, otherwise this is a tweensy bit off topic and keeps making me think [when I'm tired enough Wrote:that Balmung might actually be open haha pid='134860' dateline='1420482076']

Sorry... Blush
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RE: Balmung is open! |
#69
01-06-2015, 04:27 AM
(This post was last modified: 01-06-2015, 08:31 AM by Higura.)
(01-05-2015, 02:14 PM)Blue Wrote:
(01-05-2015, 12:09 PM)Higura Wrote: I suspect people just afk in the game or something!

It is a common misconception that the server lock is related in any way to people being online at any given time; it's not. The server automatically locks down when the simultaneous log-ins in the lobby server reach a certain peak.

It doesn't matter how many are already in the game and whether they are active or AFK. What matters is those attempting to log-in while you are creating your character. Remember that log-in from characters that already are registered in the game (meaning, those who haven't just been created and have yet to see the first cutscene) do not get any server lock, so they have priority over those who have to step on Balmung on the first time. That's why transferring characters do not get any server lock (except of course the specific Legacy > Non Legacy transfer, but that's for a different reason, not the lobby server).

I know it sucks, but sadly our current lobby server is very cheap, and SE already said that upgrading any hardware (and thus giving us nifty things such as extra character data, which translates in more inventory, more details, more customizations, more hairstyles, bycolor dyeing etc. in the case of game servers, and less DCs/more log ins in the case of lobby server) is the last possible resort they want to look at.

Ahh, that does make quite a bit of sense. I was under the impression that the number of people on the server at any given time was the cause for the character creation being locked out, mostly because people I ask would always respond with "Try at 4 AM, there's less people on then!" So I had assumed that it was in relation with people just staying in the game.

Why wouldn't SE upgrade the lobby server? That doesn't seem like it'd be that big of a deal to do. (Though I don't actually know anything about the company or their business, so I probably sound really dumb.)

In an unrelated matter, It's almost 3 AM, time to hope I get into Balmung.

Edit: 7 AM. Didn't get it. Drat.

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Kellach Woodsv
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RE: Balmung is open! |
#70
01-07-2015, 08:16 AM
(This post was last modified: 01-07-2015, 08:33 AM by Kellach Woods.)
(01-06-2015, 04:27 AM)Higura Wrote: Why wouldn't SE upgrade the lobby server? That doesn't seem like it'd be that big of a deal to do. (Though I don't actually know anything about the company or their business, so I probably sound really dumb.)

Because it means a prohibitive cost (wanted to say large, but if they're running on that kind of outdated hardware I'd say it wouldn't be that bad a cost), a long ass maintenance and in so far as SE is concerned, they don't care where you play the game so long as you play it.

Keep in mind that this is for what they view as a minor problem. It's a pain for us because we want to get onto a particular server, but their answer to that question will always be pick another one.

EDIT : If you want to get onto Balmung, next window is Maintenance. I'll probably wait until next to 2 AM my time tonight and see if I can't get two alts made.

EDIT MOAR : People just AFK in the game either through forgetfulness or as a misguided attempt to avoid 30 seconds to 2 minutes of waiting when there's a queue during primetime.

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Arrelainev
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RE: Balmung is open! |
#71
01-07-2015, 08:20 AM
(This post was last modified: 01-07-2015, 08:22 AM by Arrelaine.)
Still can't get in this morning. Sad
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SerialXv
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RE: Balmung is open! |
#72
01-07-2015, 08:39 AM
Gilgamesh is open, however. For those who want to give that server a try instead.
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Cailean Lockwoodv
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RE: Balmung is open! |
#73
01-07-2015, 09:35 AM
Does indeed seem like that Balmung is closed all around the clock. :/

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RE: Balmung is open! |
#74
01-07-2015, 09:43 AM
I'm giving it one more week until I say goodbye to the "usual" Balmung open windows.
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Berrod Armstrongv
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RE: Balmung is open! |
#75
01-07-2015, 09:45 AM
Damn, that sucks. Sorry to hear that, folks Sad.

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