Castiel Wrote:FFXI went through the exact same phase and a lot of people don't seem to realize it. In fact, most MMOs go through the exact same phase. I remember picking up XI when it first came out in the U.S. I quit after like...level 11 due to absolute boredom (and then went back several months later). ... Everquest II went through the exact same thing as well.
While this is true there is definitely a different situation happening right now. When FFXI was released there wasn't really established competition at the time. This kind of relates to what Daishi was saying. There is a lot more incentive to drop FFXIV and go to another game that has content, that has people, that's been tweaked to being very playable with very few errors. FFXI had 2.5 years to get itself together before a real competitor would show up (WoW). XIV really needed to lead with its best foot forward and sadly I feel that they led with their worst.
As it was pointed out before if you don't have an established group of friends you are jumping into with FFXIV the incentive to stay just isn't going to be there. The sad part is the things they actually got right in FFXI are absent in FFXIV, the interface was smoother, the controls were better, you didn't have to manually adjust the camera all the time... and the things that SE was terrible at with FFXI just seem all the more exaggerated, ignoring the community and their requests, random bannings for legit activities, and so on and so forth. With this coming November update some of those issues will be alleviated thankfully but for the rest of the problems it simply is not in SE's track record to implement the kinds of changes people would like to see.