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The Pro's and Con's of each Weapon type for RP combat.


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The Pro's and Con's of each Weapon type for RP combat.
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Enzov
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RE: The Pro's and Con's of each Weapon type for RP combat. |
#31
01-22-2015, 11:42 PM
(01-22-2015, 11:36 PM)Aaron Wrote: I guess Aaron is a Kris user!

Although I did feel bad about leaving all my PLD sword memories behind. So I came up with a alternative. 

When Aaron needs a little extra range close combat wise with his daggers he lengthens the edges by stacking ice along the blade till it's about as long as a sword.

I think it's pretty neat.

It is not unbelievable to be able to use two weapons you know. You could always carry your daggers on your hips and your sword on your back :3 Switch between the two as needed. It is cool that you have implemented magic into your fighting with the daggers. I am not sure how sharp you could get ice (You could definitely get it pointy) but it could work effectively as a blunt weapon or a chill out stick (Get what I did there?)
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RE: The Pro's and Con's of each Weapon type for RP combat. |
#32
01-23-2015, 12:34 AM
(01-22-2015, 11:42 PM)Enzo Wrote:
(01-22-2015, 11:36 PM)Aaron Wrote: I guess Aaron is a Kris user!

Although I did feel bad about leaving all my PLD sword memories behind. So I came up with a alternative. 

When Aaron needs a little extra range close combat wise with his daggers he lengthens the edges by stacking ice along the blade till it's about as long as a sword.

I think it's pretty neat.

It is not unbelievable to be able to use two weapons you know. You could always carry your daggers on your hips and your sword on your back :3 Switch between the two as needed. It is cool that you have implemented magic into your fighting with the daggers. I am not sure how sharp you could get ice (You could definitely get it pointy) but it could work effectively as a blunt weapon or a chill out stick (Get what I did there?)
Hm true, I'd need to make a mutual outfit for ROGUE/PLD to switch classes like he's switching weapons. 

And you can get cut by ice if it's shaped jagged enough. But regardless most swords with a none serrated edge are in reality used for stabbing. 

And yes I saw what you did there lol

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RE: The Pro's and Con's of each Weapon type for RP combat. |
#33
01-23-2015, 12:52 AM
(01-23-2015, 12:34 AM)Aaron Wrote: Hm true, I'd need to make a mutual outfit for ROGUE/PLD to switch classes like he's switching weapons. 

Easier than you'd think since they're both Disciple of War classes. I've made all of my RP outfits (save for scrub Flames uniform) usable by all classes since Jana has both War and Magic IC; it's possible with leather Gathering/Crafting gear.
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RE: The Pro's and Con's of each Weapon type for RP combat. |
#34
01-23-2015, 12:59 AM
(01-23-2015, 12:52 AM)Jana Wrote:
(01-23-2015, 12:34 AM)Aaron Wrote: Hm true, I'd need to make a mutual outfit for ROGUE/PLD to switch classes like he's switching weapons. 

Easier than you'd think since they're both Disciple of War classes. I've made all of my RP outfits (save for scrub Flames uniform) usable by all classes since Jana has both War and Magic IC; it's possible with leather Gathering/Crafting gear.
I'll probably use his typical vintage vest, bohemian pants and Lominsa soldier boots outfit as that outfit. 

Now to unglamour my OP NIN gear off em :/

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RE: The Pro's and Con's of each Weapon type for RP combat. |
#35
01-23-2015, 01:20 AM
WOW lol. I ran out of room to put Fist weapons XD Is there any way I can make the next post an extension of it?
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RE: The Pro's and Con's of each Weapon type for RP combat. |
#36
01-23-2015, 01:23 AM
(This post was last modified: 01-23-2015, 01:28 AM by Enzo.)
Fixed I suppose. I used the third from the top post (The next one I had authority over) to add the continuation. Slight gap. But so long as it is all on the first page Tongue

Well I finished finally! I greatly appreciate all the help and support you guys have given. I hope this can be a good resource to the role play community.
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RE: The Pro's and Con's of each Weapon type for RP combat. |
#37
01-24-2015, 10:43 AM
I'll need to correct you on lances. Lances are a defensive weapon than offensive unless taking into account of jousting. The use of the lancer in ground combat was to create space, to dominate ground rather than decapitate or take down horsemen. Most lances are one and a half handed and as usually accompanied with a spined shield or a tower shield. 

In ground combat, especially on plains or wide open areas, the lancer would sit at the front and slowly march forward. They are a literal walking wall, designed to intimidate and push away attacks. It was because of that method that longbow artillery became such a common things until guns arrived as the only real devastating disadvantage to a slow progressing line of tin cans was a barrage of arrows. The only other disadvantage is cavalry as they surpass the range of ground soldiers and can easy get around lancers that only have a single point. The cross spear was made to make up for that disadvantage.

Eventually the lance died in the history of ground unit weaponry and became a staple for jousting due to it's single use of ramming into things and creating space.

----

Also Bodkin arrows are very effective on armour. Proof? Battle of Crecy.
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RE: The Pro's and Con's of each Weapon type for RP combat. |
#38
01-24-2015, 11:01 AM
(This post was last modified: 01-24-2015, 11:07 AM by Enzo.)
(01-24-2015, 10:43 AM)Ralyon Wrote: I'll need to correct you on lances. Lances are a defensive weapon than offensive unless taking into account of jousting. The use of the lancer in ground combat was to create space, to dominate ground rather than decapitate or take down horsemen. Most lances are one and a half handed and as usually accompanied with a spined shield or a tower shield. 

In ground combat, especially on plains or wide open areas, the lancer would sit at the front and slowly march forward. They are a literal walking wall, designed to intimidate and push away attacks. It was because of that method that longbow artillery became such a common things until guns arrived as the only real devastating disadvantage to a slow progressing line of tin cans was a barrage of arrows. The only other disadvantage is cavalry as they surpass the range of ground soldiers and can easy get around lancers that only have a single point. The cross spear was made to make up for that disadvantage.

Eventually the lance died in the history of ground unit weaponry and became a staple for jousting due to it's single use of ramming into things and creating space.

----

Also Bodkin arrows are very effective on armour. Proof? Battle of Crecy.

I made adjustments to the Lances article. Thank you for the information. I was not the one who wrote the article on Bows and Arrows, but I will review the issue in question.

Edit: Bodkin arrows can penetrate armor. Most effectively chain mail and below. But while being able to do damage to plate armor, it is unlikely to do serious harm unless within a very close range NORMALLY. I think that is what the writer of the Bows and Arrows section was inferring.
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RE: The Pro's and Con's of each Weapon type for RP combat. |
#39
07-15-2015, 10:04 PM
I dunno why you guys are bothering discussing all these swords and arrows...everyone knows that BOOKS are the best weapon in the game...plus RP value of a book...HUGE...sooooo, yeah, good luck with anything else...Cool
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RE: The Pro's and Con's of each Weapon type for RP combat. |
#40
07-15-2015, 11:00 PM
(This post was last modified: 07-15-2015, 11:01 PM by Aduu Avagnar.)
(01-24-2015, 10:43 AM)Septha Wrote: I'll need to correct you on lances. Lances are a defensive weapon than offensive unless taking into account of jousting. The use of the lancer in ground combat was to create space, to dominate ground rather than decapitate or take down horsemen. Most lances are one and a half handed and as usually accompanied with a spined shield or a tower shield. 

In ground combat, especially on plains or wide open areas, the lancer would sit at the front and slowly march forward. They are a literal walking wall, designed to intimidate and push away attacks. It was because of that method that longbow artillery became such a common things until guns arrived as the only real devastating disadvantage to a slow progressing line of tin cans was a barrage of arrows. The only other disadvantage is cavalry as they surpass the range of ground soldiers and can easy get around lancers that only have a single point. The cross spear was made to make up for that disadvantage.

Eventually the lance died in the history of ground unit weaponry and became a staple for jousting due to it's single use of ramming into things and creating space.

----

Also Bodkin arrows are very effective on armour. Proof? Battle of Crecy.
I'ver never heard of Lance's being used by infantry, outside of fantasy novels/rpgs that is. To my knowledge it was the purview of the cavalry only. If people wanted to present a wall of slow moving long weapons then it would typically be a long spear, or a pike.

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RE: The Pro's and Con's of each Weapon type for RP combat. |
#41
07-15-2015, 11:36 PM
(07-15-2015, 10:04 PM)Momo Wrote: I dunno why you guys are bothering discussing all these swords and arrows...everyone knows that BOOKS are the best weapon in the game...plus RP value of a book...HUGE...sooooo, yeah, good luck with anything else...Cool

Knowledge is power?

The pen is mightier than the sword or guns?

Wink

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RE: The Pro's and Con's of each Weapon type for RP combat. |
#42
07-15-2015, 11:41 PM
(This post was last modified: 07-15-2015, 11:41 PM by McBeefâ„¢.)
(07-15-2015, 11:00 PM)Nakoli Chalahko Wrote:
(01-24-2015, 10:43 AM)Septha Wrote: I'll need to correct you on lances. Lances are a defensive weapon than offensive unless taking into account of jousting. The use of the lancer in ground combat was to create space, to dominate ground rather than decapitate or take down horsemen. Most lances are one and a half handed and as usually accompanied with a spined shield or a tower shield. 

In ground combat, especially on plains or wide open areas, the lancer would sit at the front and slowly march forward. They are a literal walking wall, designed to intimidate and push away attacks. It was because of that method that longbow artillery became such a common things until guns arrived as the only real devastating disadvantage to a slow progressing line of tin cans was a barrage of arrows. The only other disadvantage is cavalry as they surpass the range of ground soldiers and can easy get around lancers that only have a single point. The cross spear was made to make up for that disadvantage.

Eventually the lance died in the history of ground unit weaponry and became a staple for jousting due to it's single use of ramming into things and creating space.

----

Also Bodkin arrows are very effective on armour. Proof? Battle of Crecy.
I'ver never heard of Lance's being used by infantry, outside of fantasy novels/rpgs that is. To my knowledge it was the purview of the cavalry only. If people wanted to present a wall of slow moving long weapons then it would typically be a long spear, or a pike.

*Cough Cough*

Shameless self plug. I wrote a long post on the subject, it might help!

http://ffxiv-roleplayers.com/showthread....#pid168673

(Also Sorry Septha none of that is correct)
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RE: The Pro's and Con's of each Weapon type for RP combat. |
#43
07-16-2015, 12:31 AM
(This post was last modified: 07-16-2015, 12:32 AM by Spethah.)
(07-15-2015, 11:41 PM)Natalie Mcbeef Wrote:
(07-15-2015, 11:00 PM)Nako Wrote:
(01-24-2015, 10:43 AM)Septha Wrote: I'll need to correct you on lances. Lances are a defensive weapon than offensive unless taking into account of jousting. The use of the lancer in ground combat was to create space, to dominate ground rather than decapitate or take down horsemen. Most lances are one and a half handed and as usually accompanied with a spined shield or a tower shield. 

In ground combat, especially on plains or wide open areas, the lancer would sit at the front and slowly march forward. They are a literal walking wall, designed to intimidate and push away attacks. It was because of that method that longbow artillery became such a common things until guns arrived as the only real devastating disadvantage to a slow progressing line of tin cans was a barrage of arrows. The only other disadvantage is cavalry as they surpass the range of ground soldiers and can easy get around lancers that only have a single point. The cross spear was made to make up for that disadvantage.

Eventually the lance died in the history of ground unit weaponry and became a staple for jousting due to it's single use of ramming into things and creating space.

----

Also Bodkin arrows are very effective on armour. Proof? Battle of Crecy.
I'ver never heard of Lance's being used by infantry, outside of fantasy novels/rpgs that is. To my knowledge it was the purview of the cavalry only. If people wanted to present a wall of slow moving long weapons then it would typically be a long spear, or a pike.

*Cough Cough*

Shameless self plug. I wrote a long post on the subject, it might help!

http://ffxiv-roleplayers.com/showthread....#pid168673

(Also Sorry Septha none of that is correct)

Gotta love necro raises. 

Anyway, looking back on my post I probably should of mentioned this was middle (almost far if we ignore the chinese revelation on spear combat but we can't do that) eastern combat and not Euro-western (I've actually forgotten the exact date, I'll insert it here when I find the scriptures on the interwobs). I've also written a few errors as well, but given this is a post from almost half a year ago when I had only spent a month doing said combat it's to be expected.
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RE: The Pro's and Con's of each Weapon type for RP combat. |
#44
07-16-2015, 12:10 PM
I gotta ask. What of recurve bows?
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RE: The Pro's and Con's of each Weapon type for RP combat. |
#45
07-17-2015, 04:27 PM
Well. Here we are. Here's some things.

(08-02-2014, 07:48 PM)Enzo Wrote: The Short Sword
*Straight wide blade still has thrusting as an option, but its length makes it more difficult of a task then other swords.

Nnnnnooooooooo. No. Ok. Here's the thing about shortswords, particularly the ones we see in Eorzea. Those, for reference, look like this.


These are explicitly for thrusting. They're modeled after this thing here, which you'll recognize as a gladius. Which...y'know. Could cut and sweep, but it was a straight, sturdy blade with an obviously tapered point that was used, by the Roman legion, for thrusting.

So why is a shorter blade better for thrusting? I'll happily answer my own rhetorical question, none of you can stop me.

It's pretty simple, really. When you make something long, it has to endure more stress along it's lever. Here's another thing: When people move, they don't move in straight, perfect lines. With a longer weapon, there's always some degree of twisting involved upon contact and withdrawal. A shorter weapon means less force applied in the torsion on the blade (which comes from 1)Driving it in there, 2)Our own imperfect nervous systems and 3)Resistance of the material you're attempting to puncture).

Then of course there's the simple fact that thrusting with a longer weapon means your center of control is farther from the tip, and you are therefore, inescapably, less accurate.

Basically, you can thrust with a longer sword, sure. These are made for it. You can stab guys all day long, put that sword tip right where you mean to, and not fret your weapon.

(08-02-2014, 07:48 PM)Enzo Wrote: The Spatha is an even shorter weapon than the Short Sword yet is still preferred by many gladiators and sword swingers alike. The reason being that it is more structurally stable with its own fuller despite the short blade and it is not straight. It features the slight curving which would make cutting and absolute breeze. This weapon with its rounder tip can stab but not the most efficiently. It can be found in cheap and moderately cheap quality materials, but is one of the best slashing swords right under Scimitar's and Shamshir's.

And here's where XIV gets really fucking weird. The Spatha is actually a longer weapon than what we would call a "short sword". It was comparable to a one-handed Waister, and we can have ourselves a look at it's length in comparison to the Gladius here.

What XIV presents is more like a big Pugio. Those look like this.

Now. The shape of this weapon would suggest that it's still for thrusting, but it wouldn't be measurably better or worse for the job than it's "short sword" counterpart. There's not enough variation in length and width for either to fail where the other succeeds.
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