(06-22-2015, 05:10 PM)Natalie Mcbeef Wrote: If it doesn't, then so what?
I don't get the outrage. SMN spent all of 2.0 as the sub optimal magical dps after BLM got its buff. It's cool, people still played SMN, life went on.
Maybe MCH just isn't what you want it to be and that's ok. Either way we'll find out over the next few weeks.
The thing is, the difference in power between SMN and BLM in 2.x was still negligable overall.
It wasn't even close to the difference between BRD and any melee DPS job, let alone the difference between MCH and literally any other DPS job. Even DPSing healers can out-DPS us. Off-tanks can out-DPS us. We're so bloody terrible at our jobs that we're literally a wasted slot.
SMN vs BLM, hah! Those guys don't know true suffering.
(06-22-2015, 05:06 PM)Verad Wrote: You seem really upset about this. Don't worry, they'll probably fix it.
Yeah, I know they'll fix it. They haven't (notably) failed us in that regard thus far, at least.
I just don't like denial in the face of facts, or the implication that even the most skilled players have no idea what they're doing until weeks or even months down the line (as though the game were that complicated...).
I'm also quite annoyed because I was REALLY excited to play MCH, but seeing them in this state utterly destroys my motivation to level up the class (and since it was going to be my new main, well...). It's fortunate that there's no content that requires optimal play just yet, and there won't be any until 3.1 releases in July, but the rest of the time I get to run dungeons with the knowledge that my party members would be better off with literally any other DPS class taking my spot. I don't know about you, but that's hardly my idea of 'fun'.