So a couple of nights ago I ran a Halloween haunted mansion event for some of my Fate-14 players. They found themselves dealing with the spirits of a fallen Ishgardian house that had a very serious and, to anyone who has played the MSQ, wrongheaded approach to rooting out heresy - they would secretly feed captive Ishgardian commoners dragon's blood to test their purity and then kill the resulting dragon as proof of their sin.Â
When the ghostly head of the house explained all of this to the players, I had to immediately inform them OOC that trying to correct the ghost if they were playing their characters as knowledgeable about the events of the MSQ would have been unwise, because they would have instantly said "That's not how dragon's blood works, dipshit" (paraphrasing here), and probably gotten themselves stuck in a tough fight with limited resources. After all, why would a centuries-dead ghost know that Ishgardians at large all had draconic heritage? And why would a ghost - a being stuck in its ways - care about that kind of thing if it were told to them, and not dismiss it as lies?
Now I freely admit I metagamed this for their own safety, but that's not the point of the post. The speed with which the players were about to correct the NPC as to the "right" lore and stick their feet in their mouths, coupled with the recent discussion on Au Ra origins from a few weeks ago, has had me thinking about how frequently we position our characters as generally being correct about the setting. This has nothing to do with subjective character opinions like politics or discriminatory attitudes, but more to do with how we don't like our characters to be wrong about the "bones" of the setting. When it comes to how the various magic systems work, or the history of the setting, or how to make magitek function, characters either don't know how to do it and admit as such, or they know the facts and know them in correct and proper fashion. We may have racists in-game, but we tend not to have Flat Earthers.
So to dispel that notion for myself because RP is a wide and varied place, I'm putting these questions to all of you:Â
1.What do your characters believe that you know, OOC, to be fundamentally incorrect about the setting?
2.How do you address people trying to "correct" your character about these misconceptions, especially if it's very important to your character concept? And how often does it happen?
When the ghostly head of the house explained all of this to the players, I had to immediately inform them OOC that trying to correct the ghost if they were playing their characters as knowledgeable about the events of the MSQ would have been unwise, because they would have instantly said "That's not how dragon's blood works, dipshit" (paraphrasing here), and probably gotten themselves stuck in a tough fight with limited resources. After all, why would a centuries-dead ghost know that Ishgardians at large all had draconic heritage? And why would a ghost - a being stuck in its ways - care about that kind of thing if it were told to them, and not dismiss it as lies?
Now I freely admit I metagamed this for their own safety, but that's not the point of the post. The speed with which the players were about to correct the NPC as to the "right" lore and stick their feet in their mouths, coupled with the recent discussion on Au Ra origins from a few weeks ago, has had me thinking about how frequently we position our characters as generally being correct about the setting. This has nothing to do with subjective character opinions like politics or discriminatory attitudes, but more to do with how we don't like our characters to be wrong about the "bones" of the setting. When it comes to how the various magic systems work, or the history of the setting, or how to make magitek function, characters either don't know how to do it and admit as such, or they know the facts and know them in correct and proper fashion. We may have racists in-game, but we tend not to have Flat Earthers.
So to dispel that notion for myself because RP is a wide and varied place, I'm putting these questions to all of you:Â
1.What do your characters believe that you know, OOC, to be fundamentally incorrect about the setting?
2.How do you address people trying to "correct" your character about these misconceptions, especially if it's very important to your character concept? And how often does it happen?
Verad Bellveil's Profile | The Case of the Ransacked Rug | Verad's Fate Sheet
Current Fate-14 Storyline:Â Merchant, Marine
Current Fate-14 Storyline:Â Merchant, Marine