(02-23-2017, 07:59 PM)L Wrote:(02-23-2017, 07:55 PM)Seriphyn Wrote:(02-23-2017, 07:51 PM)L Wrote:(02-23-2017, 07:45 PM)Seriphyn Wrote: Your post also doesn't acknowledge that day-to-day sexism is apparently non-existent in Eorzea, whereas in our own, it is still very much a thing.
What about the entirety of Miqo'te lore? Ishgardian culture? The Lalafell in the WVR questline who just about backhands the girl being forced to marry him? Sexism isn't non-existent in Eorzea just because the military judges purely on merit.
Miqo'te lore I've always trumpeted on OOC about its dodgy social structure (to which people have defended it OOC by saying it's not really sexist)...but it's not even brought up as an issue in the game world. At least, as far as I've consumed of the game, no character has gone 'This patriarchal tribal nonsense is nonsense'. SE are okay with dropping in rape but not making Seeker of the Sun a contentious political issue in-universe.
Because it's their culture, and the vast majority seem to be totally fine with it. That doesn't mean it isn't sexist, though. In Seeker of the Sun tribes, women are still respected and fill the same duties as men, but it's still a patriarchal society at its heart. Keepers of the Moon don't even give their men real names, and kick them out of the house as soon as they're old enough to not die. That's sexist no matter how you look at it. But again, they seem to be fine with it since Miqo'te men seem to have a kind of inherent wanderlust.
We've also seen a Miqo'te who wasn't happy with it. The Coeurlking. And it's totally possible we'll meet more someday.
Had to underline because I had no idea how to quote just that.
Right, so I can't speak to the Coeurlking because I only have as much lore from my slice of gameplay, but my issue is that YOU'VE said it's sexist, from an OOC standpoint. It's not tackled seriously IC, if at all. In respect of my original argument, then, rape is thrown in to the game without any other exploration of gender topics.
It's used as a tool to sharpen da edge and make the game seem more 'real', when they have actual material (such as Seeker culture as you've pointed out) to use instead, without resorting to cheap tactics.