I. Basic InfoÂ
II. RP StyleÂ
III. Other InfoÂ
- Characters:Kaed Farsight
- Primary character:Kaed
- Linkshells:None yet.
- Primary RP linkshell:None yet.
II. RP StyleÂ
- Amount of RP (light, medium, heavy):
- I'm mostly Medium, I prefer to enjoy multiple points of a game, that includes RP/PVE and crafting. Â I don't mind trying to stay IC but i don't pressure myself to do so if i'm not in the mood. Â Some times I just want to /anon and solo for a bit or group with friends OOCly.
- Views on RP combat and injuries:
- RP combat can be a very fun event if both parties communicate over whats going to happen. Â The thing I get annoyed with the most about RP combat is when people don't pre communicate about permissions. Â That leaves you with a pile of "So and so attempts to hit what's his face in the jaw, but depending on how they try and dodge, it could...." Â you get the picture. Â I myself enjoy the challenge of RP combat, it lets you think outside the games constricting mechanics.
On the prospect of injury, i have no problem with injury but i draw the line at anything permanent or death. Â Not to say a permanent injury can't build character but, i'm not one to remove my characters arms or legs if there is no way to replace them.
- Views on IC romance:
- This is a tough one for me, although I've done RP on and off for over a year, my characters have never actually gotten into even a slightly romantic relationship so... I cannot give any examples of how it can or cannot do any good. Â
I personally have no problem if something like that happens(I welcome the challenge!), i think it could be fun if done correctly.
- Views on non-romantic RP (family ties, etc):
- As stated above, I have never had another player assume the roll of a relative so I can give no examples. Â Also as stated above, I have no problem with the idea and think it could be fun if all parties involved communicate.
- Views on lore:
- Lore, for me is both very important but also something to be feared. Â If the lore is unclear and players start assuming something is possible, only to have that shot down months later, it can ruin entire plots. Â But also it is the way we know what we can and cannot do with our characters. Â
- Views on chat functions (/say, /linkshell, etc):
- I'm not really concerned with how people use chat.  I suppose /say should be kept IC, but I know that just isn't possible.  For me it is Impossible to become fully immersed in a text based game because there will always be someone who does something that reminds you that you are indeed still playing a game on a screen.  Since it's not possible to enforce proper chat functions, I've just learned to deal with it.  If /say is to cluttered then there really isn't anything you can do except start ignoring everyone who breaks your personal rules or invite your RP partner(s) to a party and continue.  At leas that's how i see it at this moment.
III. Other InfoÂ
- Country:United States
- Timezone:EST
- Contact info:IF you need to reach me, my skype is xiyn89. Â Be clear who you are, I have an itchy ignore finger.
~Special announcements can be found in the posts below~