(05-09-2014, 07:01 PM)Naunet Wrote: To be clear, I was talking from a purely story perspective.
And okay, if you're going to insist on mentioning some existing IPs... maybe a Jak & Daxter one. Because <3. Not sure what time that would take place in... while the past would be nice, I did have an awful lot of fun wandering the deserts in Jak 3...
Aaaaaaaaand I think it could be fun to see one set in Charles Stross's Merchant Wars universe, complete with world hopping and political intrigue. Let me introduce knowledge/technology from one parallel world into another and watch what happens. :3
Yeah, I guess it would be different if Mega Man was like a modern game and we were continuing a story, like if Blizzard made another WoW. Â Then again, Mega Man's always been a little light on story. Â Either it was a one-off story with no continuity, like Legends or the Battle Network games, or it was... well... look old Nintendo games had a "plot", but you could write it on a post-it note. Â I definitely know where you're coming from if, say, they made a Diablo MMORPG. Â While it might be good, even great, it might also definitely feel derivative.
Jak and Daxter would be great, though, or even something Jak and Daxter-ish. Â I really loved the sort of tinkering you did in those games, and it might be a lot more fun to, instead of upgrading the same sword over and over again, to make crafting a lot more prominent as a method of attaining gear and/or skills. Â That way, you don't need to gather 100 Seals of Everythingness to get a mount, though you might need to travel around the world gathering bits to make a dune buggy. Â I think games sort of inch in that direction, but it would be great to have a game that made your "profession" into your character class. Â Imagine if everyone got to custom make and tune their own weapons, armor, and items instead of having an auction house for those weapons, armor, and items. Â Just ingredients.