(08-03-2014, 11:16 PM)K Wrote: Actually if you read number 2, I mentioned not using the main story to explain why you'd be a white mage. And the games story does explain WHY white and black magic became forbidden for a time. It was being used so much that it was using up the aether energies in the atmosphere itself, which caused a calamity.
Yes, I understand that. Â But if you ignore the main questline to "bend" the lore so that you CAN become a White Mage, you're still bending the lore. Â There's nothing necessarily wrong with this, but it's entirely silly to pretend that you're not doing it.
Yes, the game's story does explain it. Â It says that White Magic was being used abusively and destructively during a war with Black Mages. Â And that when used in that manner, it is every bit as destructive as Black Magic. It does not, however, follow that using White Magic as it was originally intended to be used is automatically harmful to the land.
Quote:My interpretation of the lore suggests that after the main story happened, Raya-O-Senna being more open to outsiders learning white magic, which we see throughout the white mage story, would consider teaching it to other adventurers who have proven they wont abuse the powers.
The one who was opposed throughout the story was actually her brother, but even he ended up coming around.Â
Okay, but nothing in the questline itself backs that up. Â They still never, ever say that they're going to teach anyone else. Â Raya-O-Senna's brother merely accepts you, specifically, as a White Mage. Â That you needed to be one, and that A-Towa-Kant was right in choosing you specifically (when initially, he'd disagreed with A-Towa-Kant).
Quote:Also, I believe there was a follow-up quest that wasn't restricted to white mages, that seemed to suggest they had become more open to adventurers, though I can't recall what quest it was that involved her and her brother.... *looks it up*
Yes, but it never says they're training anyone else. Â Never. Â Not once.
Quote:Ah right! it was the amdapor unlock, if you went to them as a white mage you get this:
Raya-O-Senna: Ah, a white mage come to help get to the bottom of this noisome business!
So technically, since she trained you, would she not remember you? Instead she merely says a white mage come to help.
Except that if you go to her as a Bard, she says, "Ah, a bard." Â If you go to her as a Paladin, she says, "Ah, a paladin!" Â If you go to her as a Gladiator, she says, "Ah, a gladiator." Â As far as I know, she addresses every single player as their Job or Class title (depending on if they have the Soul Crystal equipped). Â She says this because they programmed the quest to address you by your Job or Class title. Â This is not confirmation that the Padjal are teaching people other than the Super Speshul White Mage in the Job questline how to White Mage.
Quote:So this leaves the lore well open for interpretation, that perhaps your character is not the only adventurer who has become a white mage. In fact, lets also keep in mind the opening cinematic:
https://www.youtube.com/watch?v=h542YbZuwkQ
2:04 - White mage is healing the warrior
7:18 - white mage appears with the group
Which means, the white mages were utilized before Bahamut actually appeared. So it's not improbable that someone could find a soul of the white mage from ages past, to become a white mage. It still abides by the lore, the game still supports there being non-padjal white mages in Eorzea.
They totally were. Â Because in 1.0 the lore was completely different. Â They completely changed the storyline in 2.0. Â So the White Mage that shows up in the cinematic is the one from 1.0. Â It has nothing to do with the current lore, and everything to do with the old lore. As far as I know, the old questline in 1.0 was far more open, and did not restrict White Mages to the extent that the current lore does.
Quote:But yeah I knew when I became a white mage OOCly, if I wanted to be an IC one, I needed to do some heavy homework. I wasn't about to use the game story for it. But I needed an alternative path. So finding a crystal from the sixth era, was my gateway I worked from.
The funny part is, you don't even need a crystal. Â The Soul Crystal you find in the questline is simply the visible symbol to Raya-O-Senna and the other Padjal that A-Towa-Cant has specifically chosen your character at his heir. Â It doesn't actually make you a White Mage. Â The training Raya-O-Senna does that, not the soul crystal.
Edited to Add: Just thought of this...it's honestly too damn bad that we can't pick or choose between the questlines. The 1.0 storyline for White Mages was so much less restrictive and inclusive, as far as I can tell (watched a bunch of the cutscenes). But it clashes so hardcore with what you're told in the White Mage job quest.