I feel like someone should bring up game mechanics because, to the people in charge, game > lore every time. Its for this reason (I feel) that the game goes to great lengths to make the player feel unique and super special, and the lore is specifically adapted to that.
This is why I feel like its 100% okay to bend the lore, but just make it meaningful. If you adamantly want to be a dragoon instead of a lancer, actually be a dragoon. Make fighting dragons a big part of your life or history. Have some Ishgardian backstory. I would never say "no, you aren't allowed to do that," but I can't help but scratch my head when the only real reason to be a dragoon is the dragoon-specific lore, which bizarrely gets ignored half the time.
The fact that players RP as White Mages even though the lore doesn't explicitly support their existence doesn't bother me. Its the fact that people just do so for no reason other than the title or special powers.
This is why I feel like its 100% okay to bend the lore, but just make it meaningful. If you adamantly want to be a dragoon instead of a lancer, actually be a dragoon. Make fighting dragons a big part of your life or history. Have some Ishgardian backstory. I would never say "no, you aren't allowed to do that," but I can't help but scratch my head when the only real reason to be a dragoon is the dragoon-specific lore, which bizarrely gets ignored half the time.
The fact that players RP as White Mages even though the lore doesn't explicitly support their existence doesn't bother me. Its the fact that people just do so for no reason other than the title or special powers.