
(07-31-2014, 09:58 PM)Zyrusticae Wrote: For example, classes (and their weapons) are basically schools of thought on how to approach manipulating aether. Knowing this, it's not far-fetched that we could create entirely new classes simply by getting creative with how we manipulate the aether.
*shifty eyes* I... actually do this in RP, along with the others in our little circle. Well, not so much new classes as just taking what we know about aether (and... other things) and using that knowledge to come up with different manipulations, different means, different abilities. It's how I thought up Antimony's unique brand of healing, as I had to devise a tradition that would have evolved apart from the Succor of the Shroud or the study of arcanima in Limsa.
It would probably piss off a lot of sticklers, I imagine, but oh well. xD
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