
Dice-with-a-good-system-> High-roll-wins-> Emotes -> Duel, in that order of preference.
The tricky part with finding a good dice system is one that accurately reflects character abilities and the setting while still being nevertheless simple and abstract enough to proceed quickly without bogging down the posts. It's something I've been tinkering with for a while.Â
Failing that, I'll take high-roll-wins simply because I prefer the unpredictability of it. Lacking that, I just don't find combat to be very interesting. The conflict that led up to the combat, certainly, but the details of the fight, less-so.
The tricky part with finding a good dice system is one that accurately reflects character abilities and the setting while still being nevertheless simple and abstract enough to proceed quickly without bogging down the posts. It's something I've been tinkering with for a while.Â
Failing that, I'll take high-roll-wins simply because I prefer the unpredictability of it. Lacking that, I just don't find combat to be very interesting. The conflict that led up to the combat, certainly, but the details of the fight, less-so.
Verad Bellveil's Profile | The Case of the Ransacked Rug | Verad's Fate Sheet
Current Fate-14 Storyline:Â Merchant, Marine
Current Fate-14 Storyline:Â Merchant, Marine