![](https://ffxiv-roleplayers.com/mybb18/images/reksio/flecha.png)
I'll borrow a bit from my experience in Champions Online--players of that know the one night club, Caprice, was THE place to roleplay. While there were, specifically implemented by the game makers no less, several other instances for roleplay (news station, gyms, other night clubs etc) almost all RP was centered around the one hub. I think this comes about simply because people in general want a place where 'everyone knows your name'. Everyone knows it's an RP hub--like Quicksand, you KNOW you'll find RP there, thus, the situation compounds on itself.
It doesn't help that Ul'dah is the most populace city (at least I thought it was) so that adds to it; odds makers say, wherever the majority of players camp, that's where you'll find the majority of roleplayers too.
I think that Ul'dah offers the most colorful types of roleplay. For some reason, Gridania doesn't seem the place for shady criminal organizations. Limsa might but even then, whenever EVERYONE is an ex-criminal (so to speak) then it decreases the odds of their being undercurrents of the sinister. Ul'dah simply makes the most sense to allow for the most varied types of characters to get away with a great deal since money talks loudest there.
The main cities are the most likely to see RP as well since they are accessed as low as level 1. So that means you can have several NPCs all standing by, ready to pop in when you need them to without having to fret over your character not being a high enough level to acess, say, Costa del Sol.
So what I am getting at is this;
Everything comes down to location, location, location.
It doesn't help that Ul'dah is the most populace city (at least I thought it was) so that adds to it; odds makers say, wherever the majority of players camp, that's where you'll find the majority of roleplayers too.
I think that Ul'dah offers the most colorful types of roleplay. For some reason, Gridania doesn't seem the place for shady criminal organizations. Limsa might but even then, whenever EVERYONE is an ex-criminal (so to speak) then it decreases the odds of their being undercurrents of the sinister. Ul'dah simply makes the most sense to allow for the most varied types of characters to get away with a great deal since money talks loudest there.
The main cities are the most likely to see RP as well since they are accessed as low as level 1. So that means you can have several NPCs all standing by, ready to pop in when you need them to without having to fret over your character not being a high enough level to acess, say, Costa del Sol.
So what I am getting at is this;
Everything comes down to location, location, location.