
Personally, I'd go with something simple as a jumping-off point, and figure out other details during RP. Though, if you want to use the ideas you've come up with thus far, the idea with you Midlander with the fallen family could be simplified.Â
Maybe they're a jack-of-all-trades because they like hunting (lancer or archer) but family traditions dictate that they must learn alchemy or something. So, sneaking off to study the "forbidden" discipline when not studying the one their family wants. Maybe men learn the arts A, B, and C and women have to learn X, Y, and Z in Midlander's village, because Traditions.Â
This all could result in Midlander deciding to run away/get exiled when the village learns Midlander's "extricurricular activities"/be sent to study the expected art because Reasons (some version of Rumspringa or something) and Midlander decides to use the opportunity to further study the art they genuinely like. Â
Of course, you don't have to decide to go with any of this, I'm just tossing the ideas out there and hopefully it was helpful.Â
Maybe they're a jack-of-all-trades because they like hunting (lancer or archer) but family traditions dictate that they must learn alchemy or something. So, sneaking off to study the "forbidden" discipline when not studying the one their family wants. Maybe men learn the arts A, B, and C and women have to learn X, Y, and Z in Midlander's village, because Traditions.Â
This all could result in Midlander deciding to run away/get exiled when the village learns Midlander's "extricurricular activities"/be sent to study the expected art because Reasons (some version of Rumspringa or something) and Midlander decides to use the opportunity to further study the art they genuinely like. Â
Of course, you don't have to decide to go with any of this, I'm just tossing the ideas out there and hopefully it was helpful.Â

Jilan Layali|Autriche Vallano|Mathye Larkin