Satrina Wrote:Don't worry about smug overtone, I come off as an asshole all the time
Whew! I was worried about that. I tend to get very professional and straight-forward when it comes to debates(something I picked up from debate and critical thinking classes in college). And, due to the lack of vocal tone, it comes off as smug, ass-hatery. =D
Satrina Wrote:Scaling cliffs and cliff diving do not equate to live combat.Oh no, of course not. This I agree with completelly. I was merely listing those as additional examples of occasions or situations in real-life that we would use jumping.
Satrina Wrote:While I know live combat nowadays requires a lot of movement and mobility, the reason we can do that is due to the body armor allowing flexibility. Think how much effort it would take to jump in chainmail or plate, also even jumping down a 2-3ft ledge to the ground might blow out your ankles and knees, the human body is not made for walking upright and has quite a few flaws in that regard.Well, although we have better technology now-a-days, contrary to popular belief, battle armor of the middle ages was designed with the same mobility in mind. Knights of that time were trained to jump, crawl, climb, etc. comfortably in their armor.
I would also have to strongly disagree with blowing an ankle out from jumping over a 2-3 ft ledge in armor. The full battle dress used by the US armed forces today actually weighs quite a bit more(roughly 90 lbs) than the armor suits worn by Knights of the old. Being a serving member of the armed forces, I had to frequently scale walls, jump ledges, crawl through mud, swing on ropes, vault myself over walls, etc. in full battle dress and I never blew out an ankle and my knees are fine. With that in mind, there's no way that you could blow out an ankle by jumping off a 2-3 ft ledge in a suit of armor, -unless- you land on it wrong, but that can be easily accomplished even without armor.
Satrina Wrote:Jumping would alleviate a lot of the pain of having to travel around certain spots, but there's a reason behind it too. If FFXI had had jumping, you could have easily just jumped into Byakko's spawn location without having to go through the building and watch as retards died due to no sneak oils.
Admittedly, I only played XI for all of two weeks and I'm clueless of the area you're talking about. But, that type is issue that the age old Invisible Wall couldn't fix, there's already an invisible wall erected around every cliff or small ledge in Aldenard, so it wouldn't be hard to take out the ones that are unecissary and leave the ones that are. This sort of "selective wall" method has been used by various game developers for years and has proven to do the trick in those sort of situations. This sort of mechanic is easily implemented and takes very little resources.
Satrina Wrote:70pds might not seem like a lot because it's pretty easy to lift that...but try to imagine it resting on your shoulders, head and weighing you down WHILE you engage in combat and fatigue. Also try picking up 70 pds and jumping 4ft down a ledge, actually don't because you'd blow out something.
60-70 lbs is still on the high end, I chose to use the high-end measurement for the sake of making the point. Most historians agree that the average weight was typically between 45-60 lbs. Also, as mentioned above, I have done the things that you've mentioned above...alot. Combat training, maneuver excercises, etc with 90 lbs of gear strapped to my back and through out the rest of my body. Even then, that is taking the -light- combat gear(being the warm weather gear). The cold weather attire weighs a good 10 lbs more than that.
So, speaking from experience, It is possible and easily done. -Especially-, when you are regularly running, jumping, and fighting in the said attire.
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