
I like this idea, and really, I wish they would go back to a per-individual limit break system.
Unfortunately, T'rahnu doesn't really have any special talents or quirks conducive to creating particularly unique limit breaks, so instead she would just use one of these depending on her weapon:
Spear
Level I
Cross-Slash: Single enhanced physical attack with three slices. Deals physical damage with 2000 potency and inflicts paralysis. (To my knowledge there are no attacks for PCs currently that cause paralysis, making the status effect unique to this LB.)
Level II
Climhazzard: Stabs the enemy, then jumps upward while dragging the blade across the enemy. Deals physical damage with 5300 potency.
Level III
Finishing Touch: After charging, jumps upward with incredible force, creating a violent updraft dealing elementally neutral magic damage with 2800 potency to all nearby enemies, then lands with a violent crash dealing physical damage with 2800 potency within the same radius.
Axe
Level I
Braver: Single enhanced physical attack with a jumping downward slash. Deals physical damage with 2300 potency.
Level II
Blade Beam: Strikes and unleashes a wave of energy at a single enemy dealing physical damage with 4000 potency while releasing secondary shockwaves that deal physical damage with 1000 potency to surrounding enemies. If there is only a single target, the attack deals elementally neutral magic damage with 5000 potency while being calculated using physical attack.
Level III
Grand Braver: Jumps upward dealing two downward slashes ala Braver, but rather than exploding the cross shape is marked on the ground before jumping down for a massively powerful swing. Deals physical damage with 9000 potency.
(DPS job for MRD when, Squeenix?!)
Bow
Level I
Big Shot: Fires a huge, aetherically enhanced arrow at a single enemy for physical damage with 2300 potency.
Level II
Explosive Arrow: Launches an explosive arrow at the enemy, dealing physical damage with 5000 potency if there is only a single target, but can hit multiple targets for less.
Level III
Angermax (Ungarmax): Launches a rapid-fire hail of 18 arrows at random hostile targets. Each arrow deals physical damage with 500 potency for a total of 9000 potency.
Fists
Level I
Beat Rush: Assaults the enemy with a dazzling combination. Deals physical damage with 2300 potency.
Level II
Meteodrive: Performs a suplex on the enemy. Deals physical damage with 5000 potency and looks incredibly silly.
Level III
Final Heaven: Yes, the same one. Deals physical damage with 9000 potency. Also, PGL/MNK should be the only class able to use this. Seriously. Wtf, Squeenix?
Unfortunately, T'rahnu doesn't really have any special talents or quirks conducive to creating particularly unique limit breaks, so instead she would just use one of these depending on her weapon:
Spear
Level I
Cross-Slash: Single enhanced physical attack with three slices. Deals physical damage with 2000 potency and inflicts paralysis. (To my knowledge there are no attacks for PCs currently that cause paralysis, making the status effect unique to this LB.)
Level II
Climhazzard: Stabs the enemy, then jumps upward while dragging the blade across the enemy. Deals physical damage with 5300 potency.
Level III
Finishing Touch: After charging, jumps upward with incredible force, creating a violent updraft dealing elementally neutral magic damage with 2800 potency to all nearby enemies, then lands with a violent crash dealing physical damage with 2800 potency within the same radius.
Axe
Level I
Braver: Single enhanced physical attack with a jumping downward slash. Deals physical damage with 2300 potency.
Level II
Blade Beam: Strikes and unleashes a wave of energy at a single enemy dealing physical damage with 4000 potency while releasing secondary shockwaves that deal physical damage with 1000 potency to surrounding enemies. If there is only a single target, the attack deals elementally neutral magic damage with 5000 potency while being calculated using physical attack.
Level III
Grand Braver: Jumps upward dealing two downward slashes ala Braver, but rather than exploding the cross shape is marked on the ground before jumping down for a massively powerful swing. Deals physical damage with 9000 potency.
(DPS job for MRD when, Squeenix?!)
Bow
Level I
Big Shot: Fires a huge, aetherically enhanced arrow at a single enemy for physical damage with 2300 potency.
Level II
Explosive Arrow: Launches an explosive arrow at the enemy, dealing physical damage with 5000 potency if there is only a single target, but can hit multiple targets for less.
Level III
Angermax (Ungarmax): Launches a rapid-fire hail of 18 arrows at random hostile targets. Each arrow deals physical damage with 500 potency for a total of 9000 potency.
Fists
Level I
Beat Rush: Assaults the enemy with a dazzling combination. Deals physical damage with 2300 potency.
Level II
Meteodrive: Performs a suplex on the enemy. Deals physical damage with 5000 potency and looks incredibly silly.
Level III
Final Heaven: Yes, the same one. Deals physical damage with 9000 potency. Also, PGL/MNK should be the only class able to use this. Seriously. Wtf, Squeenix?