• Login
  • Register
Hello There, Guest!

Username:

Password:

Remember me

Lost PW Lost Password?

Advanced Search
  • Rules
  • Staff
  • Wiki
  • Free Companies
  • Linkshells
  • Calendar
  • Chat
  • Gallery
  • Donate
home Hydaelyn Role-Players → Community → RP Discussion v
« Previous 1 … 50 51 52 53 54 … 108 Next »
→

Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP


RPC has moved! These pages have been kept for historical purposes

Please be sure to visit https://ffxiv-roleplayers.com/ directly for the new page.

Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP
Threaded Mode | Linear Mode

Melkirev
Melkire
Find all posts by this user
Gruff Gutterborn Murder Hobo
*****

Offline
Posts:2,470
Joined:Mar 2014
Character:Osric Melkire
Server:Balmung
Reputation: 505 Timezone:UTC+4
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP |
#14
09-11-2014, 04:46 PM
(09-11-2014, 04:38 PM)Verad Wrote: I feel like this is perhaps exaggerating the impact of the second claim.

Maybe. That's why I wanted others' input. I'm partial, so my viewpoint is skewed due to bias.

(09-11-2014, 04:38 PM)Verad Wrote: Part of that narrative is that the adventurer's guilds are legitimate organizations, and the various Disciple classes products of officially sanctioned, legitimate enterprises. That the city-states wouldn't tolerate an unofficial thieves' guild says nothing about their manpower or ability to stamp out such groups. What it does say is that unofficial guilds would be unlikely to have doors open to the public, street signs advertising their location, and receptionists around to tell you about the nature of the guild and give you the option to join. This makes it difficult for such a guild to maintain the same structure and image provided by, well, every other guild in the game.

Perhaps the city-states have that manpower, but perhaps they do not. Perhaps they only have enough to make it that such a guild would be forced underground, as it likely would be anyways. This would still mean that such a guild could exist, but it would deviate from the aforementioned structure above. Thus, it doesn't get included, and the statement about not "standing" for something is an IC fig-leaf, and not indicative of actual ability to shut such a thing down.

In other words, because such a guild would deviate from the same newcomer-friendly and readily-found structure that, OoC, allows for players to easily locate them, sign up, etc. ... then the developers won't bother?

That's understandable, if lazy. Then again, many a development team prove lazy these days... not that the XIV team is necessarily that. Just... wait, do they even have a lore department? They do, right?

(09-11-2014, 04:38 PM)Verad Wrote: I just don't think this narrows the setting in the way you're describing, and that you're drawing conclusions from it that are a bit of a leap.

Lore-wise, the existence of an officially sanctioned rogue's guild could possibly come, in time, to obviate any semblance of organized crime. Wouldn't take more than a few sentences from someone like Merlwyb to establish that as canon.

Not that those of us who're adamant on roleplaying thieves will care. It's just... irritating? Irritating.

[Image: 1qVSsTp.png]
Quote this message in a reply

« Next Oldest | Next Newest »

Messages In This Thread
Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Melkire - 09-11-2014, 03:50 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Askier - 09-11-2014, 03:57 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Coatleque - 09-11-2014, 04:01 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Melkire - 09-11-2014, 04:04 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Coatleque - 09-11-2014, 04:13 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Berrod Armstrong - 09-11-2014, 04:06 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Oscare - 09-11-2014, 04:06 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Kellach Woods - 09-11-2014, 06:51 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Pumpkinweed - 09-11-2014, 04:10 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Oscare - 09-11-2014, 04:17 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by CrookedTarot - 09-11-2014, 04:32 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Madda - 09-11-2014, 04:35 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Verad - 09-11-2014, 04:38 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Melkire - 09-11-2014, 04:46 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Verad - 09-11-2014, 04:51 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Sophia_Grave - 09-11-2014, 04:41 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Enteris - 09-11-2014, 04:48 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by CrookedTarot - 09-11-2014, 04:51 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Enteris - 09-11-2014, 04:55 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by CrookedTarot - 09-11-2014, 06:10 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Myxie Tryxle - 09-11-2014, 04:48 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Drifter - 09-11-2014, 04:54 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Kage - 09-11-2014, 04:56 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Melkire - 09-11-2014, 05:00 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Oscare - 09-11-2014, 05:07 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Kage - 09-11-2014, 05:12 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Ragnar - 09-11-2014, 05:13 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Kage - 09-11-2014, 05:18 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Hiro - 09-11-2014, 05:39 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Melkire - 09-11-2014, 05:48 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Tiergan - 09-11-2014, 06:40 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Kage - 09-11-2014, 06:46 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Melkire - 09-11-2014, 07:18 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by C'kayah Polaali - 09-11-2014, 06:50 PM
RE: Rogues as Opposed to Thieves: Impact on Flavor and Tangential Impact on RP - by Aldotsk - 09-11-2014, 06:51 PM

  • View a Printable Version
  • Send this Thread to a Friend
  • Subscribe to this thread


Users browsing this thread: 1 Guest(s)
Index | Return to Top | Lite (Archive) Mode | RSS Syndication | Current time: 07-15-2025, 04:52 PM


Final Fantasy XIV images/content © Square-Enix, forum content © RPC.
The RPC is not affiliated with Square-Enix or any of its subsidiaries.
Powered By MyBB, © 2002-2025 MyBB Group.
Designed by Adrian/Reksio, modified by Kylin@RPC