
It seems to me that the developers would rather just call it rogue over thief, simply to prefer a more linear and direct, recognizable name. Sure, common sense dictates "oh, thief is just another name for rogue, which is a term I do recognize very often in the MMO universe", but I think they were more thinking "ah, that's rogue, a good old classic DoT based class". You also have to realize that this game is also going to OTHER countries, and who knows what THEIR input is on thieves as opposed to us who thinks "oh it's no big deal to call it thief".
I think I agree with Berrod most. If we just accept it as for what it is and with an open mind, we'll come to terms that it's not the end of the world over a silly name of a game class. Besides, when has OOC stuff ever stopped us roleplayers? Besides, you know, lore. Which isn't exactly OOC, kind of.
No matter what their reason is, there's nothing we can do to stop it. I may not agree with the name; but hey, as long as it's fun to play!
I think I agree with Berrod most. If we just accept it as for what it is and with an open mind, we'll come to terms that it's not the end of the world over a silly name of a game class. Besides, when has OOC stuff ever stopped us roleplayers? Besides, you know, lore. Which isn't exactly OOC, kind of.
No matter what their reason is, there's nothing we can do to stop it. I may not agree with the name; but hey, as long as it's fun to play!
"Critical fails; for when the GM sobs at night and the players get free checks."