
Character death is one of those things that I think requires a lot of OOC communication to prevent any kind of mixed feelings. Not just on the part of the person who's character is passing away but the people who may have been involved because they could feel guilty, like their character didn't do enough, like they are being shoehorned into mourning, etc.
In my mind, there is a list of things that you should get approval for before trying to lock someone's character in a situation and that includes rape, torture, death, and other various nasties.
I'll be honest and say I've never seen an impromptu character death that went over well. There is always a lot of confused, mixed feelings and inevitable retconning. However, with proper communication, a valiant character death can be pulled off. It's the natural instinct of your character's comrades and loved ones to -save- them and they may bend the world over backwards to do so if allowed and it needs to be understood from the get-go that this is InsertNameHere's final hurrah.
Something that needs to be kept in mind as well is you are essentially asking the other players around you to let their character's friend or lover die. It's an outgoing ripple effect of RP that certain folk may decide they don't want to be a part of due to whatever circumstances. The player who's character was your character's lover now has to RP them in mourning which may sound very miserable to them and they might not be up to the challenge or might be going through something IRL that makes it in poor taste etc.
There is a lot of plates spinning in the air with character death. I can't stress communication enough with that one and is one of the things that I do feel is often best in a plot/planned scenario with unplanned variables here and there.
In my mind, there is a list of things that you should get approval for before trying to lock someone's character in a situation and that includes rape, torture, death, and other various nasties.
I'll be honest and say I've never seen an impromptu character death that went over well. There is always a lot of confused, mixed feelings and inevitable retconning. However, with proper communication, a valiant character death can be pulled off. It's the natural instinct of your character's comrades and loved ones to -save- them and they may bend the world over backwards to do so if allowed and it needs to be understood from the get-go that this is InsertNameHere's final hurrah.
Something that needs to be kept in mind as well is you are essentially asking the other players around you to let their character's friend or lover die. It's an outgoing ripple effect of RP that certain folk may decide they don't want to be a part of due to whatever circumstances. The player who's character was your character's lover now has to RP them in mourning which may sound very miserable to them and they might not be up to the challenge or might be going through something IRL that makes it in poor taste etc.
There is a lot of plates spinning in the air with character death. I can't stress communication enough with that one and is one of the things that I do feel is often best in a plot/planned scenario with unplanned variables here and there.