
(09-23-2014, 12:55 PM)Berrod Armstrong Wrote: Monk -- The job I've chosen as main. Rare, scattered and almost lost, but being taught by enough of the remnants to be making a comeback. Berrod was trained by a remnant of the Fists at a young age, and has his soul crystal in his possession. He continues to make progress toward mastery.
Warrior -- The art of a village in the mountains that's slowly dying out, but witnessing a revival by curious hottie gorge. Berrod has been to see him, and was denied a soul crystal because he did not demonstrate the level headedness needed to control the beast within.
Paladin -- Something definitely very accessible, though there are different restrictions based on what KIND of Paladin you are.
Black Mage -- A very taboo art, accessible to anyone who wants to take the plunge and can get the nasty knowledge they need.Â
Bard -- Very accessible, since the job seems to be undergoing a revival thanks to the efforts of the  Warrior of Light and the Bard NPC whose name escapes me.Â
Summoner -- Accessible, since there are ancient Allagan ruins popping up like pimples, and it may be easy enough for exavationists to procure the soul crystals. With regard to the primal slaying requirement. Primals are a revolving door, so it's easy to arrange one's character to have had a run in with them -- hell, I've seen people play out SEEKING the primals out to get a chip of their power!
Scholar -- Looks like it's accessible as well, given that the Nymian ruins can be a place where the soul crystals and faeries can be found. It'd just take a bit of clever playing.
Dragoon -- Accessible, though mostly trained in Coerthas. It's very easy for a player to write their character being trained in the art either officially, or by someone who's risking pissing off a lot of people. The AZURE DRAGOON however, is unique. Dragonfire dive is said to have been unique to the Azure, but if people can make replicas of the armor then people can try to recreate the attack based on what the legends say. Even if it's not nearly as effective.
White Mages -- Ah, white mages. I can just smell the boiling blood with this one. You can either go in the NOPE, ONLY PADJAL AND THE WARRIOR OR LIGHT ACCORDING TO THE MSQ route, or the 'Okay so they trusted that guy with it, and as all the other jobs are seeing a revival, it stands to reason that a controlled revival has begun there too. Do as you like! If no one else will roleplay with you, I sure as hell will. It'd be wise to keep the white magery on the down low and controlled, of course.Â
There you go! All nine jobs, playable as hell. Enjoy!
This is a perfect sum-up. I agree with it
