@Coatleque
Well what did you expect then? Most games with RPG mechanics and story's are played be leveling up and going through a storyline and I cant possible think of a single game that hasn't done this. (This is excluding non-RPG games though.)
Okay, so there is ONE game I can think of thats an RPG that hasnt done this in exact terms and that's last remnant. There is no level system, but they have this thing called battle rank which levels up based on the number of battles and how difficult they were and characters have their stats increased based on their selective units performance in battle and the games story arc can be progressed (and completed) at any battle rank, even at the lowest possible level. Quests can also be taken and completed at any level as well.
Back to my point though. If this was MMO like guild wars 2 were players could play and complete the game at level they want or go about the story in any way they choose then maybe, but Final Fantasy XIV is built in a way that would require a complete overhaul like they did with 1.0 for it to work.
Basically, the game, built the way it is, accomplishes the style in which it was built for perfectly. Some people may not like it. Others will, but it does what it was styled to do perfectly.
@Warren
I am sure the developer's are considering how they will be balancing the current classes to work with a new level cap and they will most likely implement something to balance it out.
Well what did you expect then? Most games with RPG mechanics and story's are played be leveling up and going through a storyline and I cant possible think of a single game that hasn't done this. (This is excluding non-RPG games though.)
Okay, so there is ONE game I can think of thats an RPG that hasnt done this in exact terms and that's last remnant. There is no level system, but they have this thing called battle rank which levels up based on the number of battles and how difficult they were and characters have their stats increased based on their selective units performance in battle and the games story arc can be progressed (and completed) at any battle rank, even at the lowest possible level. Quests can also be taken and completed at any level as well.
Back to my point though. If this was MMO like guild wars 2 were players could play and complete the game at level they want or go about the story in any way they choose then maybe, but Final Fantasy XIV is built in a way that would require a complete overhaul like they did with 1.0 for it to work.
Basically, the game, built the way it is, accomplishes the style in which it was built for perfectly. Some people may not like it. Others will, but it does what it was styled to do perfectly.
@Warren
I am sure the developer's are considering how they will be balancing the current classes to work with a new level cap and they will most likely implement something to balance it out.