
1. Your character's attributes, health, energy, and sanity.
Empathy 2/3 Independence
Mutability 1/4 Fortitude
Instinct 4/1 Wisdom
Health: 16
Energy: 8
Sanity: 2
2. A link to a character profile/wiki, if applicable.
Link!
3. How your character becomes involved with the event (Good deed, bounty hunter- Take as much creative liberty as you would like, here).
Tiergan traveled to the area due to a job posting on an entirely different matter. He would have likely finished his mission and returned home had he not heard the crack of many spindling legs upon grass, and the feel of something unseen, winding, coiling in the darkness around him. It wasn't long before he stumbled upon the town, heard of the victims and their incoherent babbling, the children and their eerie tales of monstrous creatures, of voices and whispers that lull and spirit one away -- all things that remind him far too much of terrifying past events.
He's decided to stay and investigate further before traveling back.
Empathy 2/3 Independence
Mutability 1/4 Fortitude
Instinct 4/1 Wisdom
Health: 16
Energy: 8
Sanity: 2
2. A link to a character profile/wiki, if applicable.
Link!
3. How your character becomes involved with the event (Good deed, bounty hunter- Take as much creative liberty as you would like, here).
Tiergan traveled to the area due to a job posting on an entirely different matter. He would have likely finished his mission and returned home had he not heard the crack of many spindling legs upon grass, and the feel of something unseen, winding, coiling in the darkness around him. It wasn't long before he stumbled upon the town, heard of the victims and their incoherent babbling, the children and their eerie tales of monstrous creatures, of voices and whispers that lull and spirit one away -- all things that remind him far too much of terrifying past events.
He's decided to stay and investigate further before traveling back.