(10-28-2014, 05:01 PM)Jackalope Wrote: I also read somewhere on here about killing player characters? Like how does that work, also some of the stuff I've read I didn't know was possible to do in the gameThe world of RP lives outside and within the game itself. Although your characters move about, and stand within the game, and we use the in-game channels for communication (/say, /em, /tell) the world our character's reside in is much more expansive than the game, and things often (and regularly) occur that cannot be captured within the limits of the game itself. This is part of what makes Roleplaying a much more immersive experience than just playing the game.
A character dying is a death in this in-character realm of RP, rather than a death within the game itself. It can occur within the midst of events being described and carried about by role-players.
These sorts of actions are often the part of pre-planned scenarios (as was the case in the most recent IC death I know of), although the outcome is unknown and often random rolling is used to help resolve what actually happens (like in dungeons and dragons if you have ever played).
But, generally speaking, in free-form Roleplay, nothing can happen to your character that you do not assent to. That's kind of the foundation of the entire concept. If you do not want your character to die, he won't (that said, this is opening an entire can of worms, best not opened in a welcome thread, we have an older thread discussing the issue of whether or not players should be willing to let their characters die, if you're really curious about that discussion!).