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Geometry Headcanon/Discussion


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Geometry Headcanon/Discussion
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Jazz Egiv
Jazz Egi
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RE: Geometry Headcanon/Discussion |
#16
11-07-2014, 07:16 PM
(11-07-2014, 06:43 PM)Titor Wrote: I love the idea that it is like aetheric ASM, that was kind of the idea that I was going with but like conceptualizing it like that never hit me.

Also using circuit diagrams, yes. Maybe a combination of the two? The circuit elements are more like the internals, and the jagged/curved is more like the overall shape of the geometry. 

I have my degree in EECS so all of this is supppeerrr interesting to me. And exactly what I was going for. So I am glad that a lot of people have the same idea for it!

As for summoning/life, I was thinking more this was drawing up an actual entity out of the aetherflow (like how summoners pull on the primal's energy, they are not re-engineering the primal's life). So like, in the Aetherflow there are carbuncles, or one giant carbuncle that you pill bits and pieces from, and so when you summon them it is more like a familiar. The arcanist in MD seems to treat their carbuncle like a pet, instead of like a master/slave kind of relationship, so I think that arcanists with carbuncles would keep them more like friends or pets.

They are not drawing up the life itself and bringing forth a new entity (which is why all carbuncles look similar and stuff, and there are not people who have like dragon fish godlike summons that they designed and created themselves). So along that lines I was thinking of summoning not as geometries but as a kind of pet/familiar relationship. Summoning a carbuncle (since it is a low level skill in game and a lot of arcanists are shown with them) seems to be a pretty basic move for an arcanist if they want one, so I doubt it is anything complex or hard like engineering the carbuncle's whole life and form.
Has anything confirmed exactly how intelligent carbuncles are? I like to think the carbuncle is a self-sustaining loop of aether given shape, and its commands are given by the arcanist in the form of geometry pages dedicated to various basic algorithms. Of course this ties into game mechanics perfectly. A spell for sic or obey or heel.

Alternatively, they are just egis of some Good King Carbuncle or something.
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Messages In This Thread
Geometry Headcanon/Discussion - by Titor - 11-04-2014, 11:02 PM
RE: Geometry Headcanon/Discussion - by DreamedReality - 11-05-2014, 12:56 AM
RE: Geometry Headcanon/Discussion - by cuideag - 11-05-2014, 01:15 AM
RE: Geometry Headcanon/Discussion - by Sophia_Grave - 11-05-2014, 01:24 AM
RE: Geometry Headcanon/Discussion - by Atlas - 11-05-2014, 04:24 PM
RE: Geometry Headcanon/Discussion - by Jazz Egi - 11-06-2014, 02:36 AM
RE: Geometry Headcanon/Discussion - by Jazz Egi - 11-06-2014, 02:34 AM
RE: Geometry Headcanon/Discussion - by HonZoMon - 11-06-2014, 07:39 PM
RE: Geometry Headcanon/Discussion - by Unnamed Mercenary - 11-06-2014, 07:58 PM
RE: Geometry Headcanon/Discussion - by Jazz Egi - 11-06-2014, 08:19 PM
RE: Geometry Headcanon/Discussion - by Goodfellow - 11-06-2014, 08:03 PM
RE: Geometry Headcanon/Discussion - by Meoix - 11-06-2014, 09:12 PM
RE: Geometry Headcanon/Discussion - by Unnamed Mercenary - 11-07-2014, 12:47 PM
RE: Geometry Headcanon/Discussion - by Meoix - 11-07-2014, 02:28 PM
RE: Geometry Headcanon/Discussion - by Titor - 11-07-2014, 06:43 PM
RE: Geometry Headcanon/Discussion - by Jazz Egi - 11-07-2014, 07:16 PM
RE: Geometry Headcanon/Discussion - by Titor - 11-07-2014, 11:53 PM
RE: Geometry Headcanon/Discussion - by Unnamed Mercenary - 11-08-2014, 01:27 PM
RE: Geometry Headcanon/Discussion - by Jazz Egi - 11-09-2014, 06:37 AM
RE: Geometry Headcanon/Discussion - by Steel Wolf - 11-09-2014, 08:48 AM
RE: Geometry Headcanon/Discussion - by Titor - 11-09-2014, 07:40 PM
RE: Geometry Headcanon/Discussion - by Jana - 11-09-2014, 09:48 PM
RE: Geometry Headcanon/Discussion - by Titor - 11-09-2014, 09:55 PM
RE: Geometry Headcanon/Discussion - by Jana - 11-09-2014, 10:17 PM
RE: Geometry Headcanon/Discussion - by Titor - 11-09-2014, 10:25 PM
RE: Geometry Headcanon/Discussion - by Jana - 11-10-2014, 12:14 AM

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