
Take any unsourced commentary from a FC or LSmate about what Yoshi says or thinks with a grain of salt. "I heard" doesn't constitute data, especially since the devs for XIV are so open about the design process. There hasn't been (to my knowledge) any statement claiming the atma droprate is too high now, so don't worry.
That said, you can expect the next stage of the relic process to be the last one. We're getting 10 more levels in 3.0 and it's generally accepted that all of the stuff we're using at level 50 is going to become dust collectors or retainer gear once the level cap goes up. They need to reset everything anyway: If they introduce DArk Knight's weapon using the same design as the game uses now, it's inherently unfair to the people adopting the new class. Remember there are going to be new dungeons, new primals, new content with 3.0. Forcing people into trying to do AK again? Or Hydra? All those dungeons for Animus? FATE grinding in old zones? It's unlikely that the new relics will require anything of that sort.
To compare to Warcraft because the design is similar, this is the highest-statted weapon in all of the Wrath of the Lich King expansion.
Shadowmourne
Item Level 284
Binds when picked up
Unique
Two-Hand Axe
145 - 243 Damage Speed 3.70
(52.54 damage per second)
+29 Strength
+31 Stamina
+11 Critical Strike (0.10% @ L100)
+11 Haste (0.11% @ L100)
It took a ton of grinding to obtain. It outclassed everything else in the game. Balance be damned, Shadowmourne wrecked worlds.
This is a random green axe usable by the same class once the Cataclysm expansion came out. These were trash equipments available in bulk the DAY the new content went live.
Nethergarde Broadaxe
Item Level 289
Binds when equipped
Two-Hand Axe
129 - 194 Damage Speed 3.50
(46.23 damage per second)
<Random enchantment>
I'm not saying we can expect the SAME sort of equalizing, but I'm saying I'd be surprised if we were still using Zodiac weapons or Coil3 gear come level 55, let alone 60.
That said, you can expect the next stage of the relic process to be the last one. We're getting 10 more levels in 3.0 and it's generally accepted that all of the stuff we're using at level 50 is going to become dust collectors or retainer gear once the level cap goes up. They need to reset everything anyway: If they introduce DArk Knight's weapon using the same design as the game uses now, it's inherently unfair to the people adopting the new class. Remember there are going to be new dungeons, new primals, new content with 3.0. Forcing people into trying to do AK again? Or Hydra? All those dungeons for Animus? FATE grinding in old zones? It's unlikely that the new relics will require anything of that sort.
To compare to Warcraft because the design is similar, this is the highest-statted weapon in all of the Wrath of the Lich King expansion.
Shadowmourne
Item Level 284
Binds when picked up
Unique
Two-Hand Axe
145 - 243 Damage Speed 3.70
(52.54 damage per second)
+29 Strength
+31 Stamina
+11 Critical Strike (0.10% @ L100)
+11 Haste (0.11% @ L100)
It took a ton of grinding to obtain. It outclassed everything else in the game. Balance be damned, Shadowmourne wrecked worlds.
This is a random green axe usable by the same class once the Cataclysm expansion came out. These were trash equipments available in bulk the DAY the new content went live.
Nethergarde Broadaxe
Item Level 289
Binds when equipped
Two-Hand Axe
129 - 194 Damage Speed 3.50
(46.23 damage per second)
<Random enchantment>
I'm not saying we can expect the SAME sort of equalizing, but I'm saying I'd be surprised if we were still using Zodiac weapons or Coil3 gear come level 55, let alone 60.