
I... I do prefer to stick with lore when I can, but there's a lot not covered and a fair amount left vague- probably for the promise of future expansions and patches. Then there are cases of conflicting canon or crossover or semi-crossover bits like the Crystal Tower containing versions of characters from III or the Lightning quest set. Some of these things will be considered canon or not depending entirely on who you're talking to, and as a result it can open you up for a minefield of what's okay and what isn't. I know people in-game who think the Crystal Tower is a huge lore-breaker, and they refuse to acknowledge anything that occurs in or because of it as canon.
 I don't mind bending the lore when I have to, and if I have to break it a tad for something to work (such as my 1.0 character ending up in the Dark Realm instead of being held out of time with everyone else from 1.0), I'll do it. Not to say I'm going to crack the lore wide open and plant magitek bombs in the corpse, but I don't care too much about a little gray canon. The lore will evolve constantly, of course, and there may come a time when a bend has to either be retconned or become a break. Just do as best you can, and don't waste your time worrying about the sort of Negative Nancies who want to give you hell over something like that.
 I don't mind bending the lore when I have to, and if I have to break it a tad for something to work (such as my 1.0 character ending up in the Dark Realm instead of being held out of time with everyone else from 1.0), I'll do it. Not to say I'm going to crack the lore wide open and plant magitek bombs in the corpse, but I don't care too much about a little gray canon. The lore will evolve constantly, of course, and there may come a time when a bend has to either be retconned or become a break. Just do as best you can, and don't waste your time worrying about the sort of Negative Nancies who want to give you hell over something like that.