That's a bad idea. The story is almost as big an incentive to many Coil groups as the gear. Making an easy "story mode" coil would go a long way toward me and many others being less interested. It's also totally needless because all of the cutscenes get posted anyway. I'd rather them not pull away from what they're supposed to be doing, crafting the hardest of the hard content for the game, so they can develop a "story mode" version.
They just need to not rely so heavily on team jump-rope in the future to make things difficult is really all it is. That way these huge nerfs would not be necessary.
They just need to not rely so heavily on team jump-rope in the future to make things difficult is really all it is. That way these huge nerfs would not be necessary.