I'll voice the unpopular opinion, then.
There's not a single part of Coil that's currently pertinent to the main storyline. It's closure for 1.0. As far as the current plot is concerned, Coil's got no bearing on it whatsoever.
For me, it's cost/benefit. My playtime isn't as large as it used to be and Coil's hard numbers requirement (hope you've got exactly seven friends) just isn't worth grappling with. I just find the cutscenes and write-ups elsewhere because I'm interested in them, but don't particularly care if I see my character in the scene or not. The plot's important, not my avatar in them.
It's a slippery slope if you suddenly enable people who can't do endgame to do endgame on an Easy Mode. Does everyone realize there's story attached to the Extreme Modes? Nerf those so I can solo clear Titan EX and see the cutscenes. Crystal Tower queues are too long, I want a solo version so I can see how it turns out.
The changes to SCoB are dramatic. Folks who couldn't do Coil before can do so now without fear of instantly wiping their raid, but you still have to know your ass from a hole in the ground to participate. You have to work for the reward, and sometimes that means slugging it out with awful PF or DF groups to get what you want. I don't want handouts.
To be remarkably unpopular and probably anger a lot of people, Twintania isn't that difficult. It takes wiping repeatedly to each phase to know what you're supposed to do, but that's to be expected from final bosses! T9 is the same way; You can't expect to just waltz in unopposed and get your loot/cutscenes. There's a very structured rotation to every single aspect of that fight and it comes down to just rote memorization/anticipation.
Are you going to wipe because of other idiots who can't get their heads on straight? You bet your ass you are. I can't count the number of times I've wiped on <take your pick of examples> because idiot <take your pick of role> don't know how to handle <take your pick of mechanic> and in a lot of the difficult fights once people start dying, that's the ballgame. I've been that guy, and I've been inconvenienced because of that guy, and I've inconvenienced people by being that guy. It sucks. No one would disagree with you. But, everyone's been there.
But out of those encounters you find the people who have brains in their heads and you make new friends. I've got a number of people on my friend's list that are only there because we know that we can do <pick your content> if we need it. That's working as intended - You meet new people while playing the game.
I don't understand the grousing, I guess. If you're not able to play at the level the game requests of you, keep practicing. If you are but others aren't, look for the people who can and make a strike team. If that takes too much time or effort, find the cutscenes on youtube or the write-ups on fansites. If it's SO IMPORTANT that you be the star in those cutscenes, well... 30 goto 10.
There's not a single part of Coil that's currently pertinent to the main storyline. It's closure for 1.0. As far as the current plot is concerned, Coil's got no bearing on it whatsoever.
For me, it's cost/benefit. My playtime isn't as large as it used to be and Coil's hard numbers requirement (hope you've got exactly seven friends) just isn't worth grappling with. I just find the cutscenes and write-ups elsewhere because I'm interested in them, but don't particularly care if I see my character in the scene or not. The plot's important, not my avatar in them.
It's a slippery slope if you suddenly enable people who can't do endgame to do endgame on an Easy Mode. Does everyone realize there's story attached to the Extreme Modes? Nerf those so I can solo clear Titan EX and see the cutscenes. Crystal Tower queues are too long, I want a solo version so I can see how it turns out.
The changes to SCoB are dramatic. Folks who couldn't do Coil before can do so now without fear of instantly wiping their raid, but you still have to know your ass from a hole in the ground to participate. You have to work for the reward, and sometimes that means slugging it out with awful PF or DF groups to get what you want. I don't want handouts.
To be remarkably unpopular and probably anger a lot of people, Twintania isn't that difficult. It takes wiping repeatedly to each phase to know what you're supposed to do, but that's to be expected from final bosses! T9 is the same way; You can't expect to just waltz in unopposed and get your loot/cutscenes. There's a very structured rotation to every single aspect of that fight and it comes down to just rote memorization/anticipation.
Are you going to wipe because of other idiots who can't get their heads on straight? You bet your ass you are. I can't count the number of times I've wiped on <take your pick of examples> because idiot <take your pick of role> don't know how to handle <take your pick of mechanic> and in a lot of the difficult fights once people start dying, that's the ballgame. I've been that guy, and I've been inconvenienced because of that guy, and I've inconvenienced people by being that guy. It sucks. No one would disagree with you. But, everyone's been there.
But out of those encounters you find the people who have brains in their heads and you make new friends. I've got a number of people on my friend's list that are only there because we know that we can do <pick your content> if we need it. That's working as intended - You meet new people while playing the game.
I don't understand the grousing, I guess. If you're not able to play at the level the game requests of you, keep practicing. If you are but others aren't, look for the people who can and make a strike team. If that takes too much time or effort, find the cutscenes on youtube or the write-ups on fansites. If it's SO IMPORTANT that you be the star in those cutscenes, well... 30 goto 10.