Fair enough, and I wholly agree that a dungeon should be a challenge for those who want one. I don't fault folks for that, of course.
The thing I advocate for are choices.
There are more than just those who are completely ice-cold cool with grinding to meet a gearscore metric, and those folks pay the same amount of subscription money as those who park in More Donuts demanding people meet their requisites of knowledge or item level. And, frankly, the point of adventuring ought to be going out and meeting a challenge regardless of an item level.
Incidentally (and speaking for only myself) I'm not asking to simply waltz in there. I'd like a challenge too, but one that scales to the individual or the small group. Being forced into a small army or forced out because some folks won't let you in because you haven't done this before isn't challenge. It's jackassery.
Now, apparently the story in the Coil as you mentioned holds no major weight for current events. Fair enough. I'd still would have liked to have known what the hell is going on regardless, though. I mean, there's a big-ass dragon underground or something? That's sorta a thing I'd like to see. And the dungeon as an experience as opposed to an experience pool and shinies piñata is just being lost, which I find a bit sad.
Ah well, c'est la vie. More people being allowed to do a thing is, apparently, anathema to some's sense of superiority.
Clarity check--this is not calling out any one individual here on this forum or this thread. I don't accuse anyone of this behavior specifically (which I had mistakenly assumed of Kage like a dipsh**. Sorry, Kage-kun). My grousing is more resultant of design and the attitudes of some emergent of said design.
The thing I advocate for are choices.
There are more than just those who are completely ice-cold cool with grinding to meet a gearscore metric, and those folks pay the same amount of subscription money as those who park in More Donuts demanding people meet their requisites of knowledge or item level. And, frankly, the point of adventuring ought to be going out and meeting a challenge regardless of an item level.
Incidentally (and speaking for only myself) I'm not asking to simply waltz in there. I'd like a challenge too, but one that scales to the individual or the small group. Being forced into a small army or forced out because some folks won't let you in because you haven't done this before isn't challenge. It's jackassery.
Now, apparently the story in the Coil as you mentioned holds no major weight for current events. Fair enough. I'd still would have liked to have known what the hell is going on regardless, though. I mean, there's a big-ass dragon underground or something? That's sorta a thing I'd like to see. And the dungeon as an experience as opposed to an experience pool and shinies piñata is just being lost, which I find a bit sad.
Ah well, c'est la vie. More people being allowed to do a thing is, apparently, anathema to some's sense of superiority.
Clarity check--this is not calling out any one individual here on this forum or this thread. I don't accuse anyone of this behavior specifically (which I had mistakenly assumed of Kage like a dipsh**. Sorry, Kage-kun). My grousing is more resultant of design and the attitudes of some emergent of said design.