My pleasure.
On the flip side of it, the Lancer's guild is dedicated to discipline with a spear and teach the epithets of determination and fearlessness. The questline basically sets you up as an unshakeable spearman capable of facing down any threat (which was amusing because my under-leveled under-geared sorry self finished one quest fight by running around and using Throw Spear to kill something after being left without enough HP to survive fighting one-on-one) and falls in line with your vigilante concept. Plus, Gridania's far enough away that he could conceivably make the trip and begin learning there without causing much of a commotion.
Or at least, as little of a commotion as a rich businessman in Ul'dah can make. The Syndicate does indeed have eyes on all of its resources, after all...
On the flip side of it, the Lancer's guild is dedicated to discipline with a spear and teach the epithets of determination and fearlessness. The questline basically sets you up as an unshakeable spearman capable of facing down any threat (which was amusing because my under-leveled under-geared sorry self finished one quest fight by running around and using Throw Spear to kill something after being left without enough HP to survive fighting one-on-one) and falls in line with your vigilante concept. Plus, Gridania's far enough away that he could conceivably make the trip and begin learning there without causing much of a commotion.
Or at least, as little of a commotion as a rich businessman in Ul'dah can make. The Syndicate does indeed have eyes on all of its resources, after all...