
(11-20-2014, 04:35 PM)Warren Castille Wrote: My pleasure.
On the flip side of it, the Lancer's guild is dedicated to discipline with a spear and teach the epithets of determination and fearlessness. The questline basically sets you up as an unshakeable spearman capable of facing down any threat....(snip)
I just wanted to add to this that if you are looking to have your character be an "intrepid hero", becoming a Dragoon is really not necessary. Not only do you have to be mindful of a lot of lore bumps, but the IC use of the Dragoon abilities can possibly get you flak from people. I have seen it a lot of times.
Besides, Lancers are way cool and way underrated. There are plenty of cool Lancer characters already in the lore to show you how to can be a Lancer and still be quite bad-ass.
![[Image: 45iwiUU.png]](http://i.imgur.com/45iwiUU.png)
Lancer's Guildmaster Ywain.
I want his weapon damnit!
![[Image: VMrWYkn.png]](http://i.imgur.com/VMrWYkn.png)
Landenel.
A member of the Company of Heroes. They do not posses the echo, yet they took part in the banishing of Titan and Leviathan.
Foulques
I actually think most of the classes are overshadowed by jobs because the game mechanics make the jobs the next step to power for you character.
However, you have Raubahn who is a Gladiator, not a Paladin. Thancred is a Rogue, not a Ninja. The sole survivor of the Darklight Raiders was a Marauder, not a Warrior.
It could be just me, but I am getting the feeling that a lot of people tend to think a character is weak or underpowered if they are ICly a class instead of a job. But I reject such a notion because clearly there are renown characters who are classes, not jobs.
NOTE: I have nothing against those who ICly play as jobs, I just argue that the job is not necessary to be a strong combat character. IMHO jobs should be played only if such a thing fits the character. For example, Sultansworn should be Paladins, Dragon slayers should be Dragoons, ect.
/endrant....