
(11-21-2014, 11:31 AM)Knight Kat Wrote: It could be just me, but I am getting the feeling that a lot of people tend to think a character is weak or underpowered if they are ICly a class instead of a job. But I reject such a notion because clearly there are renown characters who are classes, not jobs.
NOTE: I have nothing against those who ICly play as jobs, I just argue that the job is not necessary to be a strong combat character. IMHO jobs should be played only if such a thing fits the character. For example, Sultansworn should be Paladins, Dragon slayers should be Dragoons, ect.
/endrant....
Nope, it's 100% not just you. I don't know why but some people don't respect normal classes appropriately; it's as if they were for "beginners" or "non-awesome" players. I don't understand how they arrived to that conclusion. Nothing against people who choose to RP jobs, but for the cases where I have come across such examples, the reason for playing a job as opposed to a regular class seem to be for rather bad reasons. In most cases I think(I haven't seen every quest line and only heard about a few others), jobs are reserved for special and elite cases that are not accessible to anyone who just happens to have a unique or remarkable set of skills.
Take Warrior for instance, that has to do with an ancient tribe whom practiced impressive and renowned techniques. There is nothing that really separates a Warrior from a Marauder other than a lore in which you somehow met the sole survivor of a tribe who decided to teach you a few new things that you'll likely never, ever see in normal RP - which, in turn will not distinguish you from any other Marauder around.
In the case of Dragoon, it sounds to me like anyone who wasn't of Coerthan heritage and doesn't stay almost exclusively in the area should not try to play themselves off as a Dragoon and expect others to see that they aren't simply giving themselves a shiny title which implies you are better than the average lancer out there.
Paladin/Sultansworn are the only class whom I can confidently say are well within their right to play the job as opposed to the class and face little to no flack(the latter for the reasonable). I know some people like to roll with the 'free paladin' part which personally I don't regard as anything other than a simple plot device to excuse your character and their sort-of 'mentor' as an exception to not swearing allegiance and duty to the Sultana but it's not really as big of a stretch as the other classes...
(.....only.......... to me, Paladins are practically the same as Gladiators, except that they get special armour which I would assume is unique to their faction, which as a 'free Paladin' I would highly suggest you're not really a part of(?))
Please don't feel offended by my opinions, anyone ;w;
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Characters: Andre Winter (Hy'ur) / K'nahli Yohko (Miqo'te)