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Roleplaying a Job: A checklist


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Roleplaying a Job: A checklist
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TODD HOWARD
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RE: Roleplaying a Job: A checklist |
#2
12-01-2014, 02:25 PM
(12-01-2014, 01:45 PM)Mercurias Wrote: femroe example


Skipped straight to the femroes I see.

We seem to have discovered your preferences.

[Image: NiP8kZr.gif]








On a more serious note, I would like to add a fifth thing to this checklist:

5.) Ask yourself why you are doing this in the first place.

And the reason why I want to add this is because a lot of the time, people don't have an answer beyond "because everyone else is doing it." Although this reason might seem eye-roll worthy and super lame at first glance, there actually is an understandable reason for thinking this way. Although being super-powerful in RP is a bad thing, it can also be reasonably un-fun to be entirely useless in the middle of a group doing something.

So when a player (especially one that is new to the game or new to the RP community) comes along and sees everyone picking a job for their characters on an IC level, they'll probably think, "well, I guess I should get one of those too so that I don't fall behind." To quote the Incredibles for the five-billionth time, "when everyone's super, no will be."

In a way, I would actually argue that part of the reason why we see so many Jobs in the first place is because we have created an artificial baseline for power in the community that, ultimately, requires a Job to fulfill. It's pretty lame to stand on the sidelines with your Thaumaturge going "oh, well I was going to do a thing, but that Black Mage over there has it handled, I guess," and the easiest solution to stop that from happening in the future, save for asking that Black Mage to stop being a Black Mage (which they won't because why should they listen to you) is to make your character a Black Mage yourself. They're already out there, right? What could go wrong?

"But Creativity!" You cry. "There are ways to make things work regardless of what they are!" And although I would not hold that thinking to an absolute, I would be more than willing to concede that there are better ways for a Thaumaturge to make themselves useful in a sea of Black Mages, or something similar. But the problem is that there are still some things that Jobs can do that their base classes can't. Monks can summon their inner power to break rocks in half with their fists. The only thing that that Pugilist over there is going to break is their hand. White Mages can summon a forbidden energy to work medical wonders. Conjurers can do the same, sort-of, though it's stated time and time again that they're not working with the floodgates open like White Mages are. Summoners can whip out Primal Manifestations with the swish of a pen. That Arcanist over there is going to get used to his sparkle-dog-squirrel-fox-thing and he's going to like it.

Long story short, Squeenix has, whether we like it or not, given us a world in which artificial power tiers already exist, which I think is part of the reason why this community struggles back and forth when trying to come to terms with Job-related debates and discussions. Combine the built-in power-levels with a community-wide distaste for falling behind in the power-curve, and we end up with messy situations like this. Whether one subscribes to the "no Jobs!" opinion or thinks the "everyone should have any Job all the time!" opinion, or the "some are okay but some can't work" opinion, or something else that I haven't listed here is irrelevant; the problem, at least based on what I'm seeing, is that we're having a lot of trouble figuring out how to make a fair playing-ground out of a clearly unfair one.

Oh man, this went so far off-topic from what I originally wanted to say.
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Messages In This Thread
Roleplaying a Job: A checklist - by Mercurias - 12-01-2014, 01:45 PM
RE: Roleplaying a Job: A checklist - by Oli! - 12-01-2014, 02:25 PM
RE: Roleplaying a Job: A checklist - by Berrod Armstrong - 12-01-2014, 02:27 PM
RE: Roleplaying a Job: A checklist - by Gegenji - 12-01-2014, 02:27 PM
RE: Roleplaying a Job: A checklist - by TheDerpCat - 12-01-2014, 02:46 PM
RE: Roleplaying a Job: A checklist - by Verad - 12-01-2014, 02:47 PM
RE: Roleplaying a Job: A checklist - by Gegenji - 12-01-2014, 03:22 PM
RE: Roleplaying a Job: A checklist - by Seriphyn - 12-01-2014, 04:17 PM
RE: Roleplaying a Job: A checklist - by Verad - 12-01-2014, 04:59 PM
RE: Roleplaying a Job: A checklist - by Aaron - 12-01-2014, 03:18 PM
RE: Roleplaying a Job: A checklist - by Aris - 12-01-2014, 03:43 PM
RE: Roleplaying a Job: A checklist - by Warren Castille - 12-01-2014, 04:22 PM
RE: Roleplaying a Job: A checklist - by Mercurias - 12-01-2014, 06:10 PM
RE: Roleplaying a Job: A checklist - by Gone. - 12-01-2014, 04:32 PM
RE: Roleplaying a Job: A checklist - by Flickering Ember - 12-01-2014, 04:34 PM
RE: Roleplaying a Job: A checklist - by ArmachiA - 12-01-2014, 06:18 PM

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