Predominantly, I like to play within the bounds of lore. However, the lore is pretty wide open on a lot of topics, with lots of grey areas and opportunities for the creative to work around problems. I don't like to slam doors shut and lock them, since you never know when someone might have a neat solution to a character problem (such as a nunh of a breeding group that's all adventurers, a potion to ward off tempering, a White Mage trapped in stasis or launched through time, or what have you). I generally prefer that these sorts of bendings of lore be done for good narrative reasons, though, and not just to add One More Cool Thing to a character. If asked for my opinion on a character or plot, that's what I'll say.
However, in practice, I'll pretty much roll with just about anything that isn't godmoding, metagaming, or powerposing. I've RPed with Aether-vampires, people from the future, people from the past (not just victims of the Anomaly at Carteneau), runaway princesses, and representatives of every Job.
And even if I'm not okay with something, I just bow out. There's room enough for all sorts of RP, and what works for me doesn't have to work for everyone. Life's too short to get angry about people who RP differently.
EDIT: So what constitutes lore bending versus a breaking that I'm not okay with? To quote Justice Stewart, "I know it when I see it." My usual rules of thumb are: Does this fit with the feel of the setting? (Angels don't. Twilight-style vampires don't. Magitek cybernetics do. New types of potions do.) Does this violate the Three Thing Rule? (Don't be a Black Mage Magitek Engineer Celebrity Pharmacist Prince from Belah'dia Sent Through Time to Fight the Garleans.) Is anything like this hinted at in the lore? Does this seem like something that could plausibly exist in the lore?
However, in practice, I'll pretty much roll with just about anything that isn't godmoding, metagaming, or powerposing. I've RPed with Aether-vampires, people from the future, people from the past (not just victims of the Anomaly at Carteneau), runaway princesses, and representatives of every Job.
And even if I'm not okay with something, I just bow out. There's room enough for all sorts of RP, and what works for me doesn't have to work for everyone. Life's too short to get angry about people who RP differently.
EDIT: So what constitutes lore bending versus a breaking that I'm not okay with? To quote Justice Stewart, "I know it when I see it." My usual rules of thumb are: Does this fit with the feel of the setting? (Angels don't. Twilight-style vampires don't. Magitek cybernetics do. New types of potions do.) Does this violate the Three Thing Rule? (Don't be a Black Mage Magitek Engineer Celebrity Pharmacist Prince from Belah'dia Sent Through Time to Fight the Garleans.) Is anything like this hinted at in the lore? Does this seem like something that could plausibly exist in the lore?
The Freelance Wizard
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))