(01-09-2015, 11:05 AM)Sastra Wrote: What would maybe help, is if they instated some kind of daily "reset" of the server, where the server throws everyone off and then people have to log themselves back in - that would rid the servers of those who's left themselves logged in over night, but it would inconvenience those who're playing at the time, and with Balmungs size there's always going to be someone who's bothered by it cause there's always a billion people on.
Yeah, I can only see that causing a horrid influx of hate-posts. People in the middle of a boss fight in a dungeon, finishing up trying to HQ a craft, or just folks who don't like being forcibly removed from a server. So I think it would be quite the large percentage of players that would complain, even if there was a warning beforehand. Which would be something there would need to be in this case, much like the warnings before shutdowns for maintenance.
Though, I have to wonder. Were the automatic log-out timers and the increased queue times inter-related? Or were they just both things that happened to exist at the same time, and both changed at around the same time? I mean, it could be possible to both have the automatic log-outs and still not have the huge queues... unless people are consistently timing out and then immediately turning around to log back in.
That whole being able to protect yourself by looking at the marketboard or crafting, though... I suppose instituting it again would just mean that all the AFKers would be doing one of those things instead of just standing around. So, not much of a change... save for catching those few folks who AFK without doing that.