(02-03-2015, 02:49 PM)Warren Castille Wrote:(02-03-2015, 02:45 PM)Gegenji Wrote:(02-03-2015, 02:41 PM)Warren Castille Wrote: At the end of the day, the posting comes down to "I shoot at you" and then it being either blind luck or inaccuracy on behalf of the shooter to rationalize a miss.
That, or everyone suddenly has the training that folks get in real life on how to disarm a gunman at close range. It definitely sounds like it might be best to extend "no magic" to "no magic and no magitek" for the Grindstone. Except in extenuating circumstances, of course (like Dogberry's legs).
That's about what I had in mind. There's also the fact that it's a martial contest, not a shooting range. Firing under duress is a different kind of skill than gladiatorial combat.
I actually went back and added a couple other ways it could "work" in my post after I thought of them, but you raise another good point. I don't think gun marksmanship falls under the kind of martial skill that the Grindstone emphasizes (except for maybe GUN KATAS, wootah!).
Though, with both archery and guns being in the game now... I could definitely see the appeal of a marksmanship challenge in a similar fashion. Have a bunch of training dummies set out on a plot and have players take turns rolling and emoting their shots at the targets. Could even use a sort of "darts" system for folks to accrue points!