
The main caution I'd have about kitting your crafting classes (any or all of them) is one of learning. The manner in which crafting evolves as you gain new powers (class and cross-class) is something you won't necessarily learn by turning in someone else's kits or using someone else's macros.
That said, crafting can be rather daunting at first without a little power-leveling. It's been the main focus of my character since her inception, and I just last night finally worked up the nerve to start the grind from 3 to 4 stars. Turns out it isn't nearly as difficult or costly as I expected it would be. That's been my experience with every step of crafting in this game though. Once I take that first step and discover it's not nearly as hard as I was expecting, I'm off to the races.
On a side note, it's entirely possible to make money... a lot of money... while also leveling crafting. By the time I got all 8 classes to 50, I had made millions of gil, all while still having gathering classes in the 25-30 range and buying a lot of my materials. The opportunity is there if you're willing to put the time into it.
That said, crafting can be rather daunting at first without a little power-leveling. It's been the main focus of my character since her inception, and I just last night finally worked up the nerve to start the grind from 3 to 4 stars. Turns out it isn't nearly as difficult or costly as I expected it would be. That's been my experience with every step of crafting in this game though. Once I take that first step and discover it's not nearly as hard as I was expecting, I'm off to the races.
On a side note, it's entirely possible to make money... a lot of money... while also leveling crafting. By the time I got all 8 classes to 50, I had made millions of gil, all while still having gathering classes in the 25-30 range and buying a lot of my materials. The opportunity is there if you're willing to put the time into it.
I'm a tinker! Tinkerer? Hrm.... I'm an artificer! - Myxie Tryxle | Impressions and Memories