Aw, come on guys, this thread is so depressing. :(
...allow me to add to it. :D Zyrusticae's reply was hilarious; it sounded like there were two different people talking between the good and bad points. A lot has already been mentioned.
...allow me to add to it. :D Zyrusticae's reply was hilarious; it sounded like there were two different people talking between the good and bad points. A lot has already been mentioned.
- The Good (positives)
- It's new and the cut-scenes are nice to watch
- It's a decent game, and it works. (kind of)
- Overall good graphics and weather effects.
- People cannot ninja nodes or spawns.
- Focus on a player-driven economy.[/list:u]
- The Bad (negatives)
- Where are all the big squares, halls, or other large, public gathering places? Make it massive!
- The user interface should be more intuitive, with in-game help manual
- Lag while browsing, while fighting, while shopping, etc.
- Character limitation is a way of safeguarding against spam, but makes communication difficult.
- Not enough quests that expand on the lore
- Music feels a little bland
- May have concentrated too hard on improving from the previous game. Seems to have failed in picking up and implementing more ideas that made other online games successful.[/list:u]
- The Not-So-Ugly (thoughts, hopes, neutrality, etc.)
- It's still a new game
- There is still so much to explore
- The RP community will grow hopefully
- Future updates will improve if not correct issues brought up by players
- Perhaps things will balance out as more players reach the higher levels and can more easily craft/repair items[/list:u]
- The Not-So-Ugly (thoughts, hopes, neutrality, etc.)
- The Bad (negatives)