
If it makes you feel any better, I am a writer (and editor) by profession. I try very hard to put out of mind what other players think about my character. I think she's the right blend of what I'm going for, and that's really what matters most! I have fun! If other characters think she's bitchy or crude or fun or opinionated or whatever, that's great! Other people, just like other characters, are different. Everyone's going to have differences of opinion.
So to simplify things a little bit, maybe the question you should be asking in improving your character isn't what would make other people like your character more, but what would make it more enjoyable for you to continue role-playing him or her.
I have had a lot of fun with Dimmy by letting her get swept up in a lot of different sorts of things. I had something in mind for her early on since she had experience from her backstory as a bartender, but that very quickly got sidelined as she got yanked into some other storyline happenings and it has been a lot of fun ever since! Having a plan is wonderful and gives a good place for a character to land their feet when those sort of winds die down, but having that willingness to allow the character to get swept up into others' adventures and happenings is what really has brought a lot of joy to my experience in Final Fantasy.
I hope this helps a little.
So to simplify things a little bit, maybe the question you should be asking in improving your character isn't what would make other people like your character more, but what would make it more enjoyable for you to continue role-playing him or her.
I have had a lot of fun with Dimmy by letting her get swept up in a lot of different sorts of things. I had something in mind for her early on since she had experience from her backstory as a bartender, but that very quickly got sidelined as she got yanked into some other storyline happenings and it has been a lot of fun ever since! Having a plan is wonderful and gives a good place for a character to land their feet when those sort of winds die down, but having that willingness to allow the character to get swept up into others' adventures and happenings is what really has brought a lot of joy to my experience in Final Fantasy.
I hope this helps a little.
