Trial Name:Â The Burning Wall / (Extreme)
Phase One Music:Â [youtube]uam3ctFau-M[/youtube]
Phase Two Music:Â [youtube]Uq3cfXw8p_4[/youtube]
Phase Three Music:Â [youtube]VEmWfkFEVLU[/youtube]
Battle:
Phase one:Â Flynt is fought normally, AoEs, heavy lock-on attacks, upon 60%, he will retreat to the piece of Dalamud and jam his fist into it, activating phase two.
Phase two:Â Flynt is now stationary, and like the Titan Heart phase in The Navel, the party must damage Flynt to slow a charging AoE, the closer to 100% charge he is, the more damage the transition attack will be. The party must ward off Magitek Bit adds as this phase progresses until Flynt is at 50% HP.
Phase three:Â Flynt is now in overcharge, levitating from the ground while glowing a faint yellow, his attacks pattern will be not unlike Gaius where he will warp around the stage, striking the ground with high powered electric attacks, occasionally warping to the center to charge a wiping attack that must be interrupted through DPS. An out of reach Magitek Bit will spawn with every 10% HP lost, where the party must dodge to avoid moderate damage. Rinse and repeat until victory is achieved.
Arena:Â A patch of corrupt crystal outside the fallen piece of Allagan technology that centers the Burning Wall.
Attacks:
Phase one:
Lore (Queue description):
Flynt Reddard's fascination for Allagan technology has brought him to a near madness, his attention drawn to the fallen piece of Dalamud embedded into Thanalan's Burning Wall. Will the Hyena become a pawn of the Allagans? The Hero of Light must make haste and stop the final phase of his excavation, lest another one falls to the corruption of the fallen moon Dalamud.
EX Difference:
Phase One Music:Â [youtube]uam3ctFau-M[/youtube]
Phase Two Music:Â [youtube]Uq3cfXw8p_4[/youtube]
Phase Three Music:Â [youtube]VEmWfkFEVLU[/youtube]
Battle:
Phase one:Â Flynt is fought normally, AoEs, heavy lock-on attacks, upon 60%, he will retreat to the piece of Dalamud and jam his fist into it, activating phase two.
Phase two:Â Flynt is now stationary, and like the Titan Heart phase in The Navel, the party must damage Flynt to slow a charging AoE, the closer to 100% charge he is, the more damage the transition attack will be. The party must ward off Magitek Bit adds as this phase progresses until Flynt is at 50% HP.
Phase three:Â Flynt is now in overcharge, levitating from the ground while glowing a faint yellow, his attacks pattern will be not unlike Gaius where he will warp around the stage, striking the ground with high powered electric attacks, occasionally warping to the center to charge a wiping attack that must be interrupted through DPS. An out of reach Magitek Bit will spawn with every 10% HP lost, where the party must dodge to avoid moderate damage. Rinse and repeat until victory is achieved.
Arena:Â A patch of corrupt crystal outside the fallen piece of Allagan technology that centers the Burning Wall.
Attacks:
Phase one:
- High Voltage: Electric damage to whoever has aggro
- Raiton: Ranged electric damage to random target (Small AoE)
- Katon: Ranged AoE for moderate damage to afflicted, grants burns.
- Pistonfist: Heavy damage to aggro holder
- Aethromagnetic Pulse: Heavy AoE around Flynt (Grants electrocution DoT upon hit)
- Magitek Beam: Medium damage in a straight line (From Bits)
- Ancient Volt: Variable damage depending on charge level, hits entire arena
- Scorched Earth: Arenca covering AoE for heavy damage, must be interrupted (Grants a longer lasting Burns upon hit)
- Allagan Might: Moderate damage to aggro holder
- Volta: Single AoE for heavy damage aimed at random party member (Electrocution if hit)
- Magitek Beam: Same as phase two, though Bits cannot be damaged, only avoided
Lore (Queue description):
Flynt Reddard's fascination for Allagan technology has brought him to a near madness, his attention drawn to the fallen piece of Dalamud embedded into Thanalan's Burning Wall. Will the Hyena become a pawn of the Allagans? The Hero of Light must make haste and stop the final phase of his excavation, lest another one falls to the corruption of the fallen moon Dalamud.
EX Difference:
- More magitek bits
- The Ancient Volt charge time is accellerated significantly
- Damage hits harder
- Ancient Pulse inflicts Hysteria
- Volta deals paralysis + electrocution
- Scorched Earth inflicts Pyretic