
(03-18-2015, 11:10 AM)Sacha Desyre Wrote:(03-18-2015, 11:02 AM)Naunet Wrote:(03-18-2015, 10:55 AM)Sacha Desyre Wrote: It's probably why the game costs as much as it does in the EU store.
UK customs charges caused SE to ignore the concept of currency conversions? o.0 That doesn't really follow. Having had to price things for sale internationally in the past, it's pretty standard to input a USD price, a euro price, a pound price... wherever you intend to sell it. Disturbing to me that SE feels they can just ignore that.
I dunno I just know it's an issue with games prices in the UK in general so the price is likely down to many factors rather then just basic currency conversions. It's not just a SE thing. I just said it was likely, but I believe they have yet to give people answers as to why it's that price. It's just my understanding from previous arguments before about the price conversions with other games. Might just all depend on what you are selling.
I think the point is that SE looked like they just changed the currency symbol instead of converting it. If they justified their pricing by giving a breakdown of costs then that would be great, but they haven't and it honestly just looks like a huge F-You to EU players. As someone mentioned above, at least during the 1.0 release EU players got extra stuff to make up the difference but not for 3.0. Unless they do justify the pricing I'm sticking to the theory that it was a sneaky business tactic so they can get as much money as possible, which is understandable from a business point of view but it still sucks.Â
It is a problem with most games and tech stuffs. Here's an article from the BBC on it.
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