having used a dice based system in other environments i actually rather support this method of combat.
definately easier than loading up internet rock paper scissors, which is how i've done it a few times before XD
After all, even the most experienced people have an off day, it's all about how you write yourself around your rolls. Maybe doing an expansion like Warhammer would be good.
roll /random: if over 30 = hit
roll again, if over 30 = wound
Enemy rolls, if over 30 = armor save to prevent the wounding.
That way you can back and forth until someone recieves a wound. Perhaps a 3 strike wounding ends the battle.
definately easier than loading up internet rock paper scissors, which is how i've done it a few times before XD
After all, even the most experienced people have an off day, it's all about how you write yourself around your rolls. Maybe doing an expansion like Warhammer would be good.
roll /random: if over 30 = hit
roll again, if over 30 = wound
Enemy rolls, if over 30 = armor save to prevent the wounding.
That way you can back and forth until someone recieves a wound. Perhaps a 3 strike wounding ends the battle.