
As I have stated back in that old thread I made about us anti-social grump characters (I used "introvert" back there, but that's what it is really), we work with a double-edged blade here. Not only our character imposes some limits when it comes to socializing with randomers, but there is also a sort of "thing" that I have yet to understand that brings other RPers to avoid our type of character. Most of people don't like talking with characters who do not immediately spill out everything about themselves or do not seem willing to open up easily, and more than once I have been walked out because of that. We are not entertaining, I guess?
I for one am a strong believer that friendships (or more) shouldn't form by the minute. My character grows fond of people over time, after the barrier of distrust towards a stranger (let's not forget, we RP in a world with robbery and murder, so don't be surprised if I refuse the tea you offer by walking up to me without even introducing yourself. I don't want to die.), and then the one of confidentiality with acquaitances are passed. Sadly, a lot of RPers seem to want to rush through those, and if you aren't fast enough, they'll move on to look for someone who is.
A bright example is the one of that time a girl walked up to me, and after a semi-normal conversation (I received a bit of TMI on her part that I feel would not occur in real life), she invited me to her house. I declined, because... I don't remember ever accepting to go to someone's place after meeting them for the first time in my life. It's just something not realistic and that I feel I shouldn't do both OOC and IC. That was enough for her to decide that there was nothing more to be discussed and she moved on to someone else, to whom she then extended the very same offer. I guess she was just OOCly excited to show off her new house perhaps, and while I am wary of OOC leaks I try to be tolerant towards them but... some are just too much
...
Anyways, back on topic... The only advice I can give you is to have your character be forced to interact with others by an NPC you can control or a friend who sets it up. To make an example: in FFXI I RPd a samurai boy who was... not even anti-social grump. He was an outright moronic jerk. To have him tie up to the RP group (we were the only RP LS in all of Siren), I had his boss at the Metalwork charging him with escorting the main RP group, whether he wanted it or not. It was his job to do so. That forced my character to stay and travel along with the others, and eventally barriers were broken and bonds were formed.
It may be a little more complicated to do in an open-world RP server, but maybe you could have Tiergan be tasked with something that'd force him to look for other people's aid/opinions. Your plot comes to mind for example, is it still going? (I wish I had more chances to get into it btw, sadly the grades and my RP LS kept me hella busy, especially since now I am the main coordinator of the MSQ RP events >_< )
I for one am a strong believer that friendships (or more) shouldn't form by the minute. My character grows fond of people over time, after the barrier of distrust towards a stranger (let's not forget, we RP in a world with robbery and murder, so don't be surprised if I refuse the tea you offer by walking up to me without even introducing yourself. I don't want to die.), and then the one of confidentiality with acquaitances are passed. Sadly, a lot of RPers seem to want to rush through those, and if you aren't fast enough, they'll move on to look for someone who is.
A bright example is the one of that time a girl walked up to me, and after a semi-normal conversation (I received a bit of TMI on her part that I feel would not occur in real life), she invited me to her house. I declined, because... I don't remember ever accepting to go to someone's place after meeting them for the first time in my life. It's just something not realistic and that I feel I shouldn't do both OOC and IC. That was enough for her to decide that there was nothing more to be discussed and she moved on to someone else, to whom she then extended the very same offer. I guess she was just OOCly excited to show off her new house perhaps, and while I am wary of OOC leaks I try to be tolerant towards them but... some are just too much

Anyways, back on topic... The only advice I can give you is to have your character be forced to interact with others by an NPC you can control or a friend who sets it up. To make an example: in FFXI I RPd a samurai boy who was... not even anti-social grump. He was an outright moronic jerk. To have him tie up to the RP group (we were the only RP LS in all of Siren), I had his boss at the Metalwork charging him with escorting the main RP group, whether he wanted it or not. It was his job to do so. That forced my character to stay and travel along with the others, and eventally barriers were broken and bonds were formed.
It may be a little more complicated to do in an open-world RP server, but maybe you could have Tiergan be tasked with something that'd force him to look for other people's aid/opinions. Your plot comes to mind for example, is it still going? (I wish I had more chances to get into it btw, sadly the grades and my RP LS kept me hella busy, especially since now I am the main coordinator of the MSQ RP events >_< )
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.