The effects of the rings are put into Runes/Seals whatever the fuck they are called. You have to switch them out at the bench, once you get far enough in the game.
Main-hand weapons are basically two weapons in one, the lack of variety is vaguely balanced out with this annnnnnnd:
I like the simplified stats, the weapon customization is MUCH deeper than Souls. You can make STR weapons scale with SKL instead, you can add poison to weapons without having to lose base damage. It's wicked nice.
The game is focused on evasion and offense all in the same motion. You can evade through everything, nearly anyway. I noticed I was able to just stay on bosses 90% of the time and had a much higher survival rate than trying to get away. The most distance gets you killed it seems like.
I've died more to random wolves and dog than to any boss so far. Along with another mob I won't spoil here, they remind me of trick or treaters. (You'll see.)
As Hunters, we answer only to ourselves (and blood). It's nice that I don't have to grind rep with anyone this time. I like the coop better here too, even the PVP is already better than Dark Souls 2. Plus the hitboxes are a bit better than Dark Souls 2, Yay! EDIT: I stand corrected! There ARE Covenants. Won't spoil too much though.
This game is everything good about the Souls series in a different environment and better. It's super gorey and bloody, has plenty of personality.
It's most crippling features are the load times, which last I heard are getting patched out hopefully and it's absolutely shitty framerates. They TANK when too many things are on the screen or you do multiplayer. Really kills the mood running at 30fps in a game so pretty but it's worse when it drops dramatically sometimes.
I say, if you have the system and the money, it's a great title to add. For vets from the Souls series you should give it a shot and see if you can handle it. It's a real ego crusher if you hid behind a shield in Souls. You just can't do that in this game. Don't second guess yourself, just rush that shit down and paint it red!
Main-hand weapons are basically two weapons in one, the lack of variety is vaguely balanced out with this annnnnnnd:
I like the simplified stats, the weapon customization is MUCH deeper than Souls. You can make STR weapons scale with SKL instead, you can add poison to weapons without having to lose base damage. It's wicked nice.
The game is focused on evasion and offense all in the same motion. You can evade through everything, nearly anyway. I noticed I was able to just stay on bosses 90% of the time and had a much higher survival rate than trying to get away. The most distance gets you killed it seems like.
I've died more to random wolves and dog than to any boss so far. Along with another mob I won't spoil here, they remind me of trick or treaters. (You'll see.)
As Hunters, we answer only to ourselves (and blood). It's nice that I don't have to grind rep with anyone this time. I like the coop better here too, even the PVP is already better than Dark Souls 2. Plus the hitboxes are a bit better than Dark Souls 2, Yay! EDIT: I stand corrected! There ARE Covenants. Won't spoil too much though.
This game is everything good about the Souls series in a different environment and better. It's super gorey and bloody, has plenty of personality.
It's most crippling features are the load times, which last I heard are getting patched out hopefully and it's absolutely shitty framerates. They TANK when too many things are on the screen or you do multiplayer. Really kills the mood running at 30fps in a game so pretty but it's worse when it drops dramatically sometimes.
I say, if you have the system and the money, it's a great title to add. For vets from the Souls series you should give it a shot and see if you can handle it. It's a real ego crusher if you hid behind a shield in Souls. You just can't do that in this game. Don't second guess yourself, just rush that shit down and paint it red!