
My character (Maia) has been in similar situations. If it's someone in my LS, I can usually just OoCly communicate that I don't want my character to go down that road and they're 1000% okay with that.
I've honestly had a character be totally ruined by just "going along with it", and he became so far removed from anything I enjoyed about playing him that I had to retire and start completely over. So, in constructing Maia, I built in a few IC 'stopgaps' that would prevent her from being swept up into things I didn't want her to go through. I have a list of things in my mind that could always remove Maia from an RP, although I use them for pretty much any reason (up to and including "I've been RPing for 8 hours today and I'm tired/a wuss.)
Of course, the "I have a LS-related emergency!" is always a classic IC excuse. More specifically, for Maia, she's a business owner so she has many off screen appointments to keep in maintaining her business. "Ah, I'm late for an appointment, I'm afraid! I must be going, but it was so nice speaking with you."
She's a very accommodating and "others first" type of character, so she has to be given a DIRECT reason as to why she would be "so rude" as to dismiss herself from someone's company. But I thought of a few things in advance that suited her character that would pull her away, and I use them.
In regard to romance, I put in another inhibition. She's not ANTI-relationship, but with her current beliefs and goals she's absolutely terrified of anything romantic that's aimed at her. The quickest way to make her leave a room is to hit on her, haha. She's an extremely naive character, so it would take her a while to realize that this was happening, but the instant she did she would basically Nightcrawler Bamf out of there.
TL;DR: I'm sure if you do some deep thinking about your character's motives and beliefs, you'll be able to think of a few things that would keep her pointed in the direction you want her story to go. ^^v
I've honestly had a character be totally ruined by just "going along with it", and he became so far removed from anything I enjoyed about playing him that I had to retire and start completely over. So, in constructing Maia, I built in a few IC 'stopgaps' that would prevent her from being swept up into things I didn't want her to go through. I have a list of things in my mind that could always remove Maia from an RP, although I use them for pretty much any reason (up to and including "I've been RPing for 8 hours today and I'm tired/a wuss.)
Of course, the "I have a LS-related emergency!" is always a classic IC excuse. More specifically, for Maia, she's a business owner so she has many off screen appointments to keep in maintaining her business. "Ah, I'm late for an appointment, I'm afraid! I must be going, but it was so nice speaking with you."
She's a very accommodating and "others first" type of character, so she has to be given a DIRECT reason as to why she would be "so rude" as to dismiss herself from someone's company. But I thought of a few things in advance that suited her character that would pull her away, and I use them.
In regard to romance, I put in another inhibition. She's not ANTI-relationship, but with her current beliefs and goals she's absolutely terrified of anything romantic that's aimed at her. The quickest way to make her leave a room is to hit on her, haha. She's an extremely naive character, so it would take her a while to realize that this was happening, but the instant she did she would basically Nightcrawler Bamf out of there.
TL;DR: I'm sure if you do some deep thinking about your character's motives and beliefs, you'll be able to think of a few things that would keep her pointed in the direction you want her story to go. ^^v