
(04-14-2015, 08:26 PM)Kayllen Wrote: I don't see how any of this is relevant unless you make the assumption that every player character is ICly on par with the bakers, butchers, and manure shovelers of the world. Your anecdotal experience isn't really relevant when we add in "adventurers" (i.e. pretty much 90% of the RP Playerbase). The very same adventurers who accompany the Warrior of Light to destroy primals, the same adventurers that brave the many coils of Bahamut, and the same adventurers that are turned to to help resolve conflicts all over Eorzea up to and including the battle on the Steps of Faith. Adventurers may not be "god tier" or anything but even the ironically named 'god tier' people you mention seem to suffer the same limits and problems that 'adventurers' suffer. Raubahn loses an arm in an instant by someone who might have been considered 'rank and file soldier status'. Thancred takes an arrow to the knee. Yda gets her fancy hat ruined, and so on. I don't think anyone really is 'god tier' in FF14. Some are stronger than others, yes, but none are invulnerable.
Most of the people I RP with aren't adventurers. Actually, I think out of all my contacts, only two are. None go on adventurous quests, and many (like Val said) do kinda go for those non-adventurous jobs. There's the nobleman's daughter. A girl who ran from home. Doman refugees. Tribal miqo'te. Merchants. Rich merchants. Alchemists. Law enforcement. And so on. But none of them are "adventurers".
Many of the people do not RP as being involved in the main story, or with the Warrior of Light or even have the Echo. (Some people I know even go to lengths to particularly say they do not have the Echo on their wikis). They're just people living their lives. Or what we'd OOCly probably consider the NPCs. Assuming everyone plays an adventurer is just as harmful an idea as assuming everyone does not.
There can still be different opinions -with- the possibility of being a community. It just means there's going to be the group of players who "have super powers" and those who do not. The issues dicsussed by the not-WoL side of people is that a lot of those mechanics cannot fit into their interpretation of the lore. Dragoons are, by definition, trained to fight dragons. For Ishgard. Seeing one outside the city should be rare by all accounts. The game itself does a horrible job with this because as players, we're all OOCly considered the super-special Warrior of Light who defeated everything and mastered multiple lifetimes of achievements in mere weeks (or days for some people). For NPC-level people, that's just not realistic by any means.