
Ultimately the population of DRKs will rely on mechanics. RP'ers are no less susceptible to the draw of what's fun than any other MMO gamer.
Case in point--I was positive Steel would be a shining knight, but Paladin ended up being an absolute snore to play as. WAR is better in terms of engagement as well as thematics. Her story has her going to DRK, but whether she maintains the weapon or not is going to be really dependent on how the class feels overall--the combination of gameplay sensation and how the weapon looks on her back or in her hands or how she carries herself while in the Job.
Case in point--I was positive Steel would be a shining knight, but Paladin ended up being an absolute snore to play as. WAR is better in terms of engagement as well as thematics. Her story has her going to DRK, but whether she maintains the weapon or not is going to be really dependent on how the class feels overall--the combination of gameplay sensation and how the weapon looks on her back or in her hands or how she carries herself while in the Job.