I've always worked from the belief that the person that knows the most about a character is the player who plays it, and that you should never ever ever assume anything about anyone elses character. This includes thinking your character is stronger than anyone elses, actually I'd say that it's more "healthy" to assume the opposite because it gears you up mentally for having to look at more opportunities in fights and think outside of the box. Even the strongest of characters can be beaten with simple tricks, especially because they tend to be oh so strong and mighty that they forget the basics.Â
But by this logic as well, I never straight up assume that a character is OP until severely proven otherwise. I've played alongside people that has had really strong characters, but the characters have still been in balance because they have a straight up achillies heel - but something they quite naturally didn't want to reveal what was oocly, because you can bet your butt it'd be a piece of information that would be abused. They faced a lot of "Omg your character is too strong" grief because they didn't want to reveal what the weakness was, people never straight up took their word for it to proceed to try and figure it out icly by applying different strategies.Â
If someone is straight up playing an OP demigod that can't be beaten, literally never takes any hits and generally speaking is the reason why freeform emotefights have a bad reputation, I'll likely abort the roleplay and pretend it never happened. I don't see much point in trying to rationalize and reason with the player at that point. But again, it needs to be thoroughly proven before I get to that conclusion.
But by this logic as well, I never straight up assume that a character is OP until severely proven otherwise. I've played alongside people that has had really strong characters, but the characters have still been in balance because they have a straight up achillies heel - but something they quite naturally didn't want to reveal what was oocly, because you can bet your butt it'd be a piece of information that would be abused. They faced a lot of "Omg your character is too strong" grief because they didn't want to reveal what the weakness was, people never straight up took their word for it to proceed to try and figure it out icly by applying different strategies.Â
If someone is straight up playing an OP demigod that can't be beaten, literally never takes any hits and generally speaking is the reason why freeform emotefights have a bad reputation, I'll likely abort the roleplay and pretend it never happened. I don't see much point in trying to rationalize and reason with the player at that point. But again, it needs to be thoroughly proven before I get to that conclusion.